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Possible to use these variables? - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods (https://www.frictionalgames.com/forum/forum-35.html) +--- Thread: Possible to use these variables? (/thread-7059.html) |
Possible to use these variables? - Shev - 03-26-2011 http://i53.tinypic.com/2hoh6h5.jpg Top left corner Referring to the state, player detected, and stuckatdoor. Any possible way to actually use these variables? I think I ran into the stuck at door thing when he was actually stuck on a door, and was wondering if its possible to use this variable to override it? RE: Possible to use these variables? - Shev - 03-27-2011 Your silence makes me think no. RE: Possible to use these variables? - Tanshaydar - 03-27-2011 If it's possible that Wiki does not have all of the functions, then it is possible to use those variables. If not, than no. RE: Possible to use these variables? - Pandemoneus - 03-27-2011 Not responding because this needs dev input. ![]() RE: Possible to use these variables? - Shev - 03-29-2011 I think it would be a command line that would detect the entities state, but is there such? RE: Possible to use these variables? - jens - 03-29-2011 Can't recall there is, can only remember that you can get the speed the player moves at. GetPlayerSpeed() it memory is correct. RE: Possible to use these variables? - Shev - 03-29-2011 Is there one for the players tinderbox count? I recall seeing in some debug chat about the player it said Tinderbox: 0 or however many tinderboxes they had? RE: Possible to use these variables? - jens - 03-29-2011 All functions are in the script list, so check there I can't recall. |