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look at 3 places, - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods (https://www.frictionalgames.com/forum/forum-35.html) +--- Thread: look at 3 places, (/thread-7137.html) |
look at 3 places, - savior10946 - 04-01-2011 Im a noob at scripting and I wanna know how to make it so It will look at 3 spots auto for the begging.Like when it starts I want it to look at thos 3 spots slowly and make him close his eyes then open is it possible? RE: look at 3 places, - Anxt - 04-01-2011 What you can do is set up 3 areas or objects in the room you want him to look at, then use the function: StartPlayerLookAt(string& asEntityName, float afSpeedMul, float afMaxSpeed, string &asAtTargetCallback); Then use timers to make it go to the next one, and repeat. RE: look at 3 places, - palistov - 04-01-2011 If you want a 'blink' or 'closing eyes' effect, try FadeOut() then a FadeIn() with fairly short durations. Check out the wiki for the list of functions. RE: look at 3 places, - MrBigzy - 04-02-2011 Mixing that in with an image trail or radial blur effect might work well too. |