![]() |
Need testers! please :) - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +--- Thread: Need testers! please :) (/thread-7221.html) Pages:
1
2
|
Need testers! please :) - Itskody - 04-06-2011 I have made a short little map, its my first one, and as i was making it i got better with scripting and whatever but its just a rough copy.. i was wondering if ANYONE can test it for me, it would be very much appreiciated, PM me asking to test it! Instead of PMing me just download my map and test it out and tell me about it please and thank you http://www.mediafire.com/file/4w7je408ih344ug/Testing.rar RE: Need testers! please :) - KenOfAllTrades - 04-06-2011 Okay, so I've got a problem with my laptop where anything easily overheats it so it's gotta cool down every 5 minutes of gameplay or so, so I'm just gonna post my impressions so far. Spoiler below!
RE: Need testers! please :) - Itskody - 04-06-2011 (04-06-2011, 06:30 PM)KenOfAllTrades Wrote: Okay, so I've got a problem with my laptop where anything easily overheats it so it's gotta cool down every 5 minutes of gameplay or so, so I'm just gonna post my impressions so far. Alright thanks, like i said i know there alot of flaws, i was just testing the scripting i was learning. AND when the character gets scared by looking at the closet, i have no idea why that happens, i cant seem to fix it so he gets scared when he opens the closet. but im glad to know your scared of it. that was also my intentions one thing i should have put in tho, are checkpoints, i never put those so if you die, im sorry but youll need to exit the game and come back in. i got so sue to it that i knew when everything was going to happen so i didnt really die. RE: Need testers! please :) - KenOfAllTrades - 04-06-2011 Final impressions Spoiler below!
I'm looking forward to a later/finished version of this! Keep practicing! RE: Need testers! please :) - Itskody - 04-06-2011 (04-06-2011, 06:41 PM)KenOfAllTrades Wrote: Final impressions hahaha thanks, i realize alot of the mistakes that you said. haha except when i made it, its all seemed so easy, which is why i needed testers lol. well iuno if ill change it around. seeing well i dont have the patience to rearange everything, but i may just creat a whole new game, seeing that i actually know how to script now and i can do certain things that i couldnt in that rough game, but yea. ill keep everyone posted ![]() RE: Need testers! please :) - Anxt - 04-06-2011 Just finished it. Here are the things I noticed: I know it is a rough copy, but there are many, many instances of flickering due to objects occupying the same space, and also places where the walls are not welded correctly so I can see through them. For the gameplay, perhaps this is just because I have spent WAY too long working on my own custom story and playing others/watching others, but the events seemed fairly predictable to me. Again, it's probably just because I have done way too much with the game to really be scared by it anymore. There are other things that don't really make sense, such as the staircases leading upstairs. Looking at them from the floor, they appear to lead nowhere, but there are level doors at the top, which just doesn't make much sense. The arched door leading into the main hall doesn't fit the square frame, but there is an arched door frame you can use. I hope this doesn't seem like I am insulting you or your work. That isn't what I'm trying to do, and if you take offense, I am sorry. I am simply trying to provide constructive feedback so you can make it better and learn from it. RE: Need testers! please :) - Itskody - 04-06-2011 (04-06-2011, 07:11 PM)Anxt Wrote: Just finished it. Here are the things I noticed: haha thanks for that, about the flicker walls and whatever, when i started making this, i didnt realize they would flicker but when i did, i didnt feel like changing it so they wouldnt flicker, the parts that the corners and such are welded together nice, i never knew there was an object that fixes corners so you can see through them but i knowe that now. the arched door, the only reason i have a swquare door frame was becasue for some reason an arch doorway made the door get stuck and not open. i realized the thing about the staircase leading to nowhere but after making it i decided to elave it due to lazyness, and yes about the whole monsters being predictable after spending some hours making this i am no longer really afraid to play amnesia beacsue of does seem rather ovbious when monsters come, so i understand that. but thanks for the suggestions and what i did wron,. when i make a new map i will be sure to make it alot better and perfected seeing i know how to do certain things that i didnt before. but anyways THANKS! RE: Need testers! please :) - Anxt - 04-06-2011 Just a quick tip concerning the door getting stuck in the arched frame: Sometimes doors get stuck because placing them in the level editor doesn't always fit them to the frame. For example, I believe it is the castle wood door that is placed too low in the map, so I always have to raise it a little bit for them to open. If you run into that problem, try turning off grid snap and increasing its y position by a little bit. It usually works for me ![]() RE: Need testers! please :) - Itskody - 04-06-2011 (04-06-2011, 07:24 PM)Anxt Wrote: Just a quick tip concerning the door getting stuck in the arched frame: Sometimes doors get stuck because placing them in the level editor doesn't always fit them to the frame. For example, I believe it is the castle wood door that is placed too low in the map, so I always have to raise it a little bit for them to open. If you run into that problem, try turning off grid snap and increasing its y position by a little bit. It usually works for me thank you haha i never thought about doing that, but that is a great idea, ill keep that in mind RE: Need testers! please :) - Anxt - 04-06-2011 Glad to help ![]() |