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Crashes with Justine ! - Printable Version

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+--- Thread: Crashes with Justine ! (/thread-7343.html)



Crashes with Justine ! - Prechan - 04-13-2011

Hello, today I tried to play with the new DLC Justine, but when I run it, it crashes and gives me an error window.

This is the error in question, and also the file hpl.log

Thank you!

The Error :

Code:
Amnesia.exe caused an EXCEPTION_ACCESS_VIOLATION in module
Amnesia.exe at 0023.004A6A98

And the hpl.log :

Code:
Version 1.10
-------- THE HPL ENGINE LOG ------------
Engine build ID 20101021192547

Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating generate module
Creating haptic module
Creating scene module
--------------------------------------------------------

Initializing Resources Module
--------------------------------------------------------
Creating loader handlers
Creating resource managers
Adding loaders to handlers
--------------------------------------------------------

Initializing Graphics Module
--------------------------------------------------------
Init lowlevel graphics: 1600x900 bpp:32 fs:1 ms:0 gpufmt:2 cap:'Amnesia - Justine - Loading...' pos:(-1x-1)
Setting video mode: 1600 x 900 - 32 bpp
Init Glew...OK
Setting up OpenGL
  Vendor: NVIDIA Corporation
  Renderer: GeForce GTS 250/PCI/SSE2
  Version: 3.3.0
  Max texture image units: 32
  Max texture coord units: 8
  Max user clip planes: 8
  Two sided stencil: 1
  Vertex Buffer Object: 1
  Anisotropic filtering: 1
  Max Anisotropic degree: 16
  Multisampling: 1
  Texture compression: 1
  Texture compression S3TC: 1
  Auto generate MipMaps: 1
  Render to texture: 1
  Max draw buffers: 8
  Max color render targets: 8
  Packed depth-stencil: 1
  Texture float: 1
  GLSL Version: 3.30 NVIDIA via Cg compiler
  ShaderModel 2: 1
  ShaderModel 3: 1
  ShaderModel 4: 1
  OGL ATIFragmentShader: 0
Setting up G-Bugger: type: 0 texturenum: 3
Adding engine materials
Initializing DevIL
  Vendor String: Abysmal Software
  Version String: Developer's Image Library (DevIL) 1.6.8pre Aug 12 2006
  Version Number: 168
Adding engine post effects
--------------------------------------------------------

Initializing Sound Module
--------------------------------------------------------
Initializing OpenAL
  Available OpenAL devices:
   0. Generic Software on Headset (2- Sound Blaster World of Warcraft Headset)(OpenAL default)
   1. Generic Software on Haut-parleurs (Realtek High Definition Audio)
   2. Generic Software on Realtek Digital Output (Realtek High Definition Audio)
   3. Headset (2- Sound Blaster World of Warcraft Headset)
   4. Haut-parleurs (Realtek High Definition Audio)
   5. Realtek Digital Output (Realtek High Definition Audio)
  Trying to open device 'Generic Software on Headset (2- Sound Blaster World of Warcraft Headset)'... Success!
  Number of mono sources: 32
  Streaming setup: 4 Buffers x 262144 bytes each
--------------------------------------------------------

Initializing Game Module
--------------------------------------------------------
Adding engine updates
Initializing script functions
--------------------------------------------------------

User Initialization
--------------------------------------------------------
ERROR: Couldn't load language file 'config/lang_ptest/french.lang'
ERROR: Couldn't create font 'menu_gui_default.fnt'
ERROR: Couldn't create font 'menu_gui_default.fnt'
ERROR: Couldn't create font 'menu_gui_default.fnt'



RE: Crashes with Justine ! - jens - 04-13-2011

You have to set the language to English


RE: Crashes with Justine ! - Prechan - 04-13-2011

Ok thanks !
It's great, it just had a second small update with few kb and the game works! Frictionnal thank you for your wonderful games ! : D