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The appearance of a monster - Printable Version

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The appearance of a monster - BloodHammer - 04-14-2011

How to make the room appear a monster?


RE: The appearance of a monster - Dalroc - 04-14-2011

(04-14-2011, 04:58 PM)BloodHammer Wrote: How to make the room appear a monster?
Huh
I guess you're asking for how to activate a monster when you enter a specific room.. Look in the sticked threads and you have your answer.


RE: The appearance of a monster - Rownbear - 04-14-2011

void OnStart()
{
AddEntityCollideCallback("Player", "ScriptArea_1", "MonsterActivate1", true, 1);
}

void MonsterActivate1
{
SetEntityActive("servant_grunt__1", true);
}