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After player Died restart Map HeLpiE Help - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods (https://www.frictionalgames.com/forum/forum-35.html) +--- Thread: After player Died restart Map HeLpiE Help (/thread-7462.html) |
After player Died restart Map HeLpiE Help - vanjavk - 04-18-2011 Okey I was wondering is it possible to make when player dies for map just map to restart, i mean with all scripts, so like restarting game but not to restart game from first map, hope you understand what i'm saying, also if that's not possible i don't know how to make player when dies to spawn on different location ![]() so when PLAYER DIES restart Map not whole thing, OR (if that's not possible) To make when player dies spawn on different position RE: After player Died restart Map HeLpiE Help - nkmol - 04-18-2011 i think when you use , void ChangeMap(string& asMapName, string& asStartPos, string& asStartSound, string& asEndSound); it will restart the current map whith all the scripts, not 100% sure. u could use like : Code: if (GetPlayerHealth == 0) try to experiment whith this ![]() RE: After player Died restart Map HeLpiE Help - vanjavk - 04-18-2011 (04-18-2011, 05:54 PM)nkmol Wrote: i think when you use ,Thanks for resposnse but i got error on line 32 1 (line when If starts) errror with If like it can't start with if? (i never worked with IF before ![]() RE: After player Died restart Map HeLpiE Help - Dalroc - 04-18-2011 Post your script mate ![]() RE: After player Died restart Map HeLpiE Help - vanjavk - 04-19-2011 (04-18-2011, 10:51 PM)Dalroc Wrote: Post your script mate Code: this is some of code.. RE: After player Died restart Map HeLpiE Help - Rownbear - 04-19-2011 Hmm i've tried playing around with the GetPlayerHealth(); but I can't get it to work either RE: After player Died restart Map HeLpiE Help - Dalroc - 04-19-2011 You have to have the If condition inside of a function. EDIT: Also, I suggest you use better names for your functions than "aghagh" or it will just get messy whe nyou start getting a lot of functions. RE: After player Died restart Map HeLpiE Help - vanjavk - 04-19-2011 (04-19-2011, 01:02 PM)Dalroc Wrote: You have to have the If condition inside of a function. uhm how exactly, sorry but i never worked with IF before so i don't know how to set it ![]() btw that's the only messy name in whole story xD RE: After player Died restart Map HeLpiE Help - nkmol - 04-19-2011 it is the same as a normal command, you could see it as a command in command for now ![]() you need the, void callback { //scripting stuff if//your if script { //script for the if } } as an example, in one of my maps i made a simple if script ![]() Code: void OnEnter() AND DON'T COPY THIS! xD this is for a lever script, that will set some electric light on ![]() if you get a error, first think about what could be the problem and when you can't solve it, ask it here. But first think by yourself (A) RE: After player Died restart Map HeLpiE Help - vanjavk - 04-19-2011 thankssss ![]() |