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[Model] Nice commode *reup - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Resources (https://www.frictionalgames.com/forum/forum-42.html) +---- Thread: [Model] Nice commode *reup (/thread-7493.html) Pages:
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[Model] Nice commode *reup - DonProtz - 04-19-2011 Hey, take a look at this: [attachment=1266] http://www.mediafire.com/?6r6mxxcd97rb7ez spec & bump will follow soon... /edit/ spec-and bumpmap is done^^ k, now it looks okay and I edit all bodys, you can put items in the commode ![]() RE: New Model, a nice commode - Cryaotic - 04-19-2011 Nice! I look forward to looking for items in such a thing. Amnesia really does need some more custom models. :] RE: [Model] Nice commode *update* - Yuhaney - 04-19-2011 I added this to the Finished Custom Models for Download thread. RE: [Model] Nice commode *update* - Danny Boy - 04-19-2011 I AM GOING USE IT!!! thank you for making this ![]() RE: [Model] Nice commode *update* - skypeskype - 04-19-2011 wow awsome :O Too bad I suck at making maps so ill never use it D: RE: [Model] Nice commode *update* - nofsky - 04-21-2011 Nice! Please keep making more stuff like this, Amnesia needs a little more variation in its common objects IMO. RE: [Model] Nice commode *update* - DonProtz - 04-23-2011 hey, next furniture is in progress [attachment=1296] RE: [Model] Nice commode *update* - Danny Boy - 04-23-2011 (04-23-2011, 12:29 AM)DonProtz Wrote: hey, it looks terrific ![]() RE: [Model] Nice commode *update* - DonProtz - 04-24-2011 k fine "credenza" is rdy if you like post me pictures of furniture you want, or other models... https://rapidshare.com/files/458959845/credenza_nice_by_DonProtz.rar http://www.megaupload.com/?d=0B3FMLU3 RE: [Model] Nice commode *update* - DannieWest - 05-10-2011 Err.. I downloaded the commode, but when I used it in my map, when I try to re-open the map the level editor crashes ![]() |