how to make a breakable wall breakable? - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods (https://www.frictionalgames.com/forum/forum-35.html) +--- Thread: how to make a breakable wall breakable? (/thread-7502.html) |
how to make a breakable wall breakable? - ferryadams10 - 04-19-2011 I was looking around for some scripting to make a breakable wall actually breakable. haha. help me out! Regards, Ferry Adams RE: how to make a breakable wall breakable? - laser50 - 04-19-2011 You need the right Model to brake it. Some have "Breakable" But don't seem breakable at all. RE: how to make a breakable wall breakable? - nkmol - 04-19-2011 i think only two walls are capable to actually break, the mansionbase_secret_passage and the cell_breakable_wall. and the script ; SetPropHealth(string& asName, float afHealth); RE: how to make a breakable wall breakable? - ferryadams10 - 04-20-2011 could u maybe tell me how to do it? give me a very small scripting tutorial about it. my breakable wall is called "Breakablewall1" regards, ferry adams RE: how to make a breakable wall breakable? - Tottel - 04-20-2011 Take a look at the official maps. I recall one part just before you get into the library (where you encounter the very first monster + the piano that plays by itself), where the wall breaks open. |