Model editor help...again - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods (https://www.frictionalgames.com/forum/forum-35.html) +--- Thread: Model editor help...again (/thread-7507.html) |
Model editor help...again - Danny Boy - 04-20-2011 Hi there i am (has some people might know) making some new monsters for my custom story but i am haveing a problem... to some monsters i add particle, bilboards and lights... they all work fine whit the creatures but the problem is... that stuff i add does not dispear wend the monster is inactive for example... if i go were the creature is inactive i can see the lights coming out from nowere... can some one help me? RE: Model editor help...again - MrBigzy - 04-20-2011 I'd suggest looking at the lantern in the model viewer, since it uses lights and such in the same way. RE: Model editor help...again - Danny Boy - 04-20-2011 (04-20-2011, 01:38 AM)MrBigzy Wrote: I'd suggest looking at the lantern in the model viewer, since it uses lights and such in the same way. i tried but i can't find eny thing :/ i saw the .dae script... although i found something at the ent file... but it only said that the light and bilboard are active like in my monster... there was no "shot down" script that i know of :/ please some one help |