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The Dark Mod (Thief style total conversion) - nbohr1more - 04-22-2011

Hi there!

I am posting here to help promote my favorite game modification "The Dark Mod". It's a total conversion mod that turns Doom 3 into a stealthy steam-punk game similar to the classic Thief series (Thief 1 & 2). Traditionally the folks who own Doom 3 aren't big stealth fans and aren't keen on the alternate-history setting of The Dark Mod... while Thief fans are a bit more receptive many are not willing to chance a purchase of Doom 3 to try the mod. I thought that since there are many Amnesia and Penumbra fans amongst the Thief and Dark Mod communities that I would create a thread here to see if there is a mutual respect and to introduce the mod to a new audience.

http://media.moddb.com/cache/images/mods/1/4/4000/thumb_620x2000/shot00032.png


(Above image from Bikerdude's mission "St Alban's Cathedral"

I also see that Amnesia has begun a "fan mission" tradition. Thief 2 players have 900 of them for their game. The Dark Mod is an extension of that tradition and there are currently over 35 fan missions.

If I were to name a Dark Mod mission that has a sufficient horror element to appeal to Amnesia fans for that aspect, I would recommend trying Sotha's "The Glenham Tower" (from his 5 mission Thomas Porter series).

The Dark Mod site: http://www.thedarkmod.com
Moddb presence: http://www.moddb.com/mods/the-dark-mod

Are you familiar with The Dark Mod?

Please share your thoughts.

Thanks,

nbohr1more
If you want a taste of the game, one of the veteran players "lowenz" has made some videos here:

http://www.youtube.com/moddercove#p/c/5D1711305C72AA96/11/oKAKIv-QLcg


RE: The Dark Mod (Thief style total conversion) - Tintin - 04-23-2011

The Thief games are absolute gaming heaven, I love them. I have no interest in Doom 3 but I've been following the Dark Mod for some years now. I hope I can find Doom 3 somewhere for cheap, so I can play it soon.


Speed Building in The Dark Mod - nbohr1more - 05-04-2011

Melan's latest mission, "Fiasco at Fauchard Street", was created as a Speed-building exercise. He documented the creation process, diary style, over at The Dark Mod forums.

I have conducted a brief interview to discuss Melan's Thief and TDM design and building processes.

Enjoy:

http://www.moddb.com/mods/the-dark-mod/news/speed-building-in-the-dark-mod


RE: The Dark Mod (Thief style total conversion) - nbohr1more - 06-22-2011

JUNE MEGA UPDATE!

The Dark Mod version 1.06 has been released.

Notable additions:

Multi-Mission Campaign Support
Mac OSX support
New Inventor and BlackSmith AI
AI now relight Torches, Candles, and Electric lights
Savegames are now compressed
More support for Multi-Monitor configurations like Eyefinity

Also...

The final "Seasons Contest" entries have been released!!!

http://www.moddb.com/mods/the-dark-mod/news/june-mega-update


RE: The Dark Mod (Thief style total conversion) - hollowleviathan - 06-22-2011

This game/mod is definitely in my queue, looks like lots of love has gone into it.


RE: The Dark Mod (Thief style total conversion) - Leu Radu - 06-22-2011

Very interesting game, indeed. I will definitely give it a try. Smile


RE: The Dark Mod (Thief style total conversion) - nbohr1more - 06-23-2011

Thanks guys!

To help spread awareness of this project, please visit the following Digg link and comment or Digg.

http://digg.com/news/gaming/the_dark_mod_for_doom_iii_is_now_available_for_mac_osx

Thanks!


RE: The Dark Mod (Thief style total conversion) - nbohr1more - 07-03-2011

After 3yrs of work, The Dark Mod's Lead Artist, Springheel, has released his first mission "A Score to Settle".

http://www.moddb.com/mods/the-dark-mod/news/a-score-to-settle-is-released

(The quality is through the roof!)


RE: The Dark Mod (Thief style total conversion) - Leu Radu - 07-03-2011

Thanks for the update! Big Grin


RE: The Dark Mod (Thief style total conversion) - nbohr1more - 07-25-2011

Springheel, the team's lead artist, has responded to a short interview to follow-up with his mission release:

http://www.moddb.com/mods/the-dark-mod/news/a-springheel-interview