(V1.2) Tetris: The dark descent - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods (https://www.frictionalgames.com/forum/forum-35.html) +---- Forum: Showcase (https://www.frictionalgames.com/forum/forum-36.html) +---- Thread: (V1.2) Tetris: The dark descent (/thread-7590.html) |
RE: Tetris: The dark descent (V1.1) - Ongka - 04-27-2011 This is awesome!
RE: Tetris: The dark descent (V1.1) - skypeskype - 04-29-2011 (04-26-2011, 10:13 PM)Ghostflame Wrote:(04-26-2011, 01:22 PM)Scraper Wrote: +1 vote for Pac-Man.+1 more, Pac-Man would be srs bsns. +1 more from me. Pac-man would be the best yet. RE: Tetris: The dark descent (V1.1) - Apjjm - 04-29-2011 (04-29-2011, 11:16 AM)skypeskype Wrote:Might as well announce it now - working on a new one of these. It is huge, and not pac-man. But because it will take so long, i am going to try and work on a pac-man game too, which will probably come out first as it requires a lot less work.(04-26-2011, 10:13 PM)Ghostflame Wrote:(04-26-2011, 01:22 PM)Scraper Wrote: +1 vote for Pac-Man.+1 more, Pac-Man would be srs bsns. RE: Tetris: The dark descent (V1.1) - Thomas - 04-29-2011 WOW! *jaw drops* RE: Tetris: The dark descent (V1.1) - DominusVita - 04-29-2011 If thomas has his jaw drop, you won the internet. Congratulations :-) RE: Tetris: The dark descent (V1.1) - Urkle - 04-29-2011 WOW, I am with Thomas on this one. I am quite impressed.. Especially since I know how limited the scripting functionality is in Amnesia (we are working to do much better in *future* projects) RE: Tetris: The dark descent - Thomas - 04-29-2011 (04-24-2011, 05:55 PM)Apjjm Wrote: This is the part i came up with first, and what gave me the idea for this "story". The player is (near-pixel perfectly) surrounded by 4 script entities, which trigger depending on where he moves, and then warp him back to the start position. The player-movement speed is reduced to a 1/10th of what it originally was so the "wobbling" is less noticable.Poor Daniel RE: Tetris: The dark descent (V1.1) - Thomas - 04-29-2011 From readme: Quote:Screen jitters by a pixel when moving peices. This can be fixed if made into a total conversion as it makes you change how the head wobbles. But that might take away some of the fun? RE: Tetris: The dark descent (V1.1) - jens - 04-29-2011 Love it! 66005 RE: Tetris: The dark descent (V1.1) - Luis - 04-29-2011 Yeah, "impressive" falls short to describe this |