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(V1.2) Tetris: The dark descent - Printable Version

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RE: Tetris: The dark descent (V1.1) - Ongka - 04-27-2011

This is awesome!
[Image: awesome_smiley.png]



RE: Tetris: The dark descent (V1.1) - skypeskype - 04-29-2011

(04-26-2011, 10:13 PM)Ghostflame Wrote:
(04-26-2011, 01:22 PM)Scraper Wrote: +1 vote for Pac-Man. Tongue
+1 more, Pac-Man would be srs bsns.

+1 more from me. Pac-man would be the best yet.


RE: Tetris: The dark descent (V1.1) - Apjjm - 04-29-2011

(04-29-2011, 11:16 AM)skypeskype Wrote:
(04-26-2011, 10:13 PM)Ghostflame Wrote:
(04-26-2011, 01:22 PM)Scraper Wrote: +1 vote for Pac-Man. Tongue
+1 more, Pac-Man would be srs bsns.

+1 more from me. Pac-man would be the best yet.
Might as well announce it now - working on a new one of these. It is huge, and not pac-man. But because it will take so long, i am going to try and work on a pac-man game too, which will probably come out first as it requires a lot less work.


RE: Tetris: The dark descent (V1.1) - Thomas - 04-29-2011

WOW!

*jaw drops*


RE: Tetris: The dark descent (V1.1) - DominusVita - 04-29-2011

If thomas has his jaw drop, you won the internet. Congratulations :-)


RE: Tetris: The dark descent (V1.1) - Urkle - 04-29-2011

WOW, I am with Thomas on this one. I am quite impressed.. Especially since I know how limited the scripting functionality is in Amnesia (we are working to do much better in *future* projects)


RE: Tetris: The dark descent - Thomas - 04-29-2011

(04-24-2011, 05:55 PM)Apjjm Wrote: This is the part i came up with first, and what gave me the idea for this "story". The player is (near-pixel perfectly) surrounded by 4 script entities, which trigger depending on where he moves, and then warp him back to the start position. The player-movement speed is reduced to a 1/10th of what it originally was so the "wobbling" is less noticable.
Poor Daniel Tongue


RE: Tetris: The dark descent (V1.1) - Thomas - 04-29-2011

From readme:
Quote:Screen jitters by a pixel when moving peices.
[Unfixable because there is no other way to poll]
[the keyboard without moving the player.

This can be fixed if made into a total conversion as it makes you change how the head wobbles. But that might take away some of the fun? Smile


RE: Tetris: The dark descent (V1.1) - jens - 04-29-2011

Love it! 66005 Smile


RE: Tetris: The dark descent (V1.1) - Luis - 04-29-2011

Yeah, "impressive" falls short to describe this Tongue