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Penumbra: Overture (Extra Laggy throughout intro and menu) - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Technical Support (https://www.frictionalgames.com/forum/forum-57.html) +--- Forum: Technical Support - Penumbra Series (https://www.frictionalgames.com/forum/forum-22.html) +--- Thread: Penumbra: Overture (Extra Laggy throughout intro and menu) (/thread-7625.html) |
Penumbra: Overture (Extra Laggy throughout intro and menu) - MEMANIA - 04-25-2011 I can't do squat with this game. I've tried every trick in the book mentioned here and still no luck. The only thing that mildly increased my peformance was turning off my extra monitor and leaving it as a single display, and then I went from really really laggy to just really laggy. Any help would be greatly appreciated. I'd love to play the games I bought since I hear such great things. ![]() RE: Penumbra: Overture (Extra Laggy throughout intro and menu) - xiphirx - 04-25-2011 Graphics card? Computer specs? Updated drivers? Come on, we need at least some sort of info to help you out. RE: Penumbra: Overture (Extra Laggy throughout intro and menu) - MEMANIA - 04-25-2011 (04-25-2011, 06:04 AM)xiphirx Wrote: Graphics card? Computer specs? Sorry, not used to troubleshooting stuff, it might be obvious that I don't PC game often. ![]() Here's some parts of my dxdiag that may be pertinent. ------------------ System Information ------------------ Time of this report: 4/25/2011, 01:11:57 Machine name: LINK Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.100427-1636) Language: English (Regional Setting: English) System Manufacturer: INTEL System Model: DG31PR BIOS: BIOS Date: 10/22/08 19:07:50 Ver: 08.00.10 Processor: Intel® Core2 Duo CPU E8500 @ 3.16GHz (2 CPUs) Memory: 2044MB RAM Page File: 1781MB used, 3155MB available Windows Dir: C:\WINDOWS DirectX Version: DirectX 9.0c (4.09.0000.0904) DX Setup Parameters: Not found DxDiag Version: 5.03.2600.5512 32bit Unicode --------------- Display Devices --------------- Card name: NVIDIA GeForce 8800 GTS 512 Manufacturer: NVIDIA Chip type: GeForce 8800 GTS 512 DAC type: Integrated RAMDAC Device Key: Enum\PCI\VEN_10DE&DEV_0600&SUBSYS_071919F1&REV_A2 Display Memory: 512.0 MB Current Mode: 1920 x 1080 (32 bit) (60Hz) Monitor: Default Monitor Monitor Max Res: Driver Name: nv4_disp.dll Driver Version: 6.14.0012.6658 (English) DDI Version: 9 (or higher) Driver Attributes: Final Retail Driver Date/Size: 1/7/2011 23:27:00, 6397824 bytes WHQL Logo'd: Yes WHQL Date Stamp: n/a VDD: n/a Mini VDD: nv4_mini.sys Mini VDD Date: 1/7/2011 23:27:00, 9888672 bytes Device Identifier: {D7B71E3E-4540-11CF-4360-152703C2CB35} Vendor ID: 0x10DE Device ID: 0x0600 SubSys ID: 0x071919F1 Revision ID: 0x00A2 Revision ID: 0x00A2 Video Accel: ModeMPEG2_C ModeMPEG2_D Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch Registry: OK DDraw Status: Enabled D3D Status: Enabled AGP Status: Enabled DDraw Test Result: Not run D3D7 Test Result: Not run D3D8 Test Result: Not run D3D9 Test Result: Not run ---SECOND MONITOR--- (This is unattached during gameplay, which I assume means it's off.) Card name: NVIDIA GeForce 8800 GTS 512 Manufacturer: NVIDIA Chip type: GeForce 8800 GTS 512 DAC type: Integrated RAMDAC Device Key: Enum\PCI\VEN_10DE&DEV_0600&SUBSYS_071919F1&REV_A2 Display Memory: 512.0 MB Current Mode: 720 x 480 (32 bit) (60Hz) Monitor: Default Monitor Monitor Max Res: Driver Name: nv4_disp.dll Driver Version: 6.14.0012.6658 (English) DDI Version: 9 (or higher) Driver Attributes: Final Retail Driver Date/Size: 1/7/2011 23:27:00, 6397824 bytes WHQL Logo'd: Yes WHQL Date Stamp: n/a VDD: n/a Mini VDD: nv4_mini.sys Mini VDD Date: 1/7/2011 23:27:00, 9888672 bytes Device Identifier: {D7B71E3E-4540-11CF-4360-152703C2CB35} Vendor ID: 0x10DE Device ID: 0x0600 SubSys ID: 0x071919F1 Revision ID: 0x00A2 Revision ID: 0x00A2 Video Accel: ModeMPEG2_C ModeMPEG2_D Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch Registry: OK DDraw Status: Enabled D3D Status: Enabled AGP Status: Enabled DDraw Test Result: Not run D3D7 Test Result: Not run D3D8 Test Result: Not run D3D9 Test Result: Not run ------------------------- What I had done on my last attempt to get the game running: - Turned off/unattached my 2nd Monitor. - Turned off Thread Optimization under my nVidia settings. - Made sure Anti-Alias, Vsync, and other suggested things were not on by default. - CTRL+ALT+DEL and set Penumbra as a high priority task. Also, just as an FYI, I'm playing this through Steam. Tried a non-Steam version and it does the exact same thing. ![]() RE: Penumbra: Overture (Extra Laggy throughout intro and menu) - Bek - 04-25-2011 I don't know nvidia so I can't tell just from looking at the driver number, but it's the latest yes? Maybe Re install openAL as a long shot. Could also verify steam cache (right click penumbra > local files >verify integrity of local files) but since it still happened on a non steam version that probably wont help. RE: Penumbra: Overture (Extra Laggy throughout intro and menu) - MEMANIA - 04-25-2011 (04-25-2011, 12:54 PM)Bek Wrote: I don't know nvidia so I can't tell just from looking at the driver number, but it's the latest yes? Maybe Re install openAL as a long shot. Could also verify steam cache (right click penumbra > local files >verify integrity of local files) but since it still happened on a non steam version that probably wont help. Verified Cache, didn't help. How do I go about easily reinstalling OpenAL? Just uninstall and reinstall? The drivers are the latest to my knowledge, or at the very least only a few months or so old if they are out of date. I just updated my drivers to version 270... this wouldn't have anything to do with the following issue: http://support.frictionalgames.com/entry/61/ Would it? It says something about 92 version of driver stuff, and granted 270 is ahead of that but... would it still be conflicting after all this time still? RE: Penumbra: Overture (Extra Laggy throughout intro and menu) - xiphirx - 04-25-2011 It may, give it a try. RE: Penumbra: Overture (Extra Laggy throughout intro and menu) - MEMANIA - 04-25-2011 (04-25-2011, 06:06 PM)xiphirx Wrote: It may, give it a try. My problem then is simply that my Graphics Card isn't supported by any Nvidia drivers lower than version 93.7 (not even sure if it's supported by 93.7.) On the bright side I can play it, so far, without any problems on my fiancee's computer. I think she has an ATI card, I could be wrong, it's nothing too special though. RE: Penumbra: Overture (Extra Laggy throughout intro and menu) - Bek - 04-26-2011 to "re"install openAL just run the installer again. Really really long shot though. RE: Penumbra: Overture (Extra Laggy throughout intro and menu) - jens - 04-26-2011 Have you tried to reboot the computer? If you had it running for a long time and only used sleep/hibernation, a reboot could speed things up. RE: HElp Me please - HELPPP - 05-25-2011 I bought the Series And i got the serial key it worked for requiem and black plague but not for overture Please help me |