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Question for...anyone really - Hunter of Shadows - 04-27-2011

Can anyone tell me the purpose of this room is? I know the screenie is horrific but...

[Image: 25669-huh.jpg]

It's one of the rooms in the northern block of the prison you CANNOT get into, but it has like 3 fucking grunts in it, who do have scripts, what purpose do these grunts have? What purpose does the room have?


RE: Question for...anyone really - gandalf91 - 04-27-2011

Hmmm...interesting. Can't say I know myself though. Huh


RE: Question for...anyone really - SkyeGU - 04-27-2011

Isn't that the room that stays locked and every single time you try to open the door you hear the sound of a monster groaning? Don't you also see blood splattering through the little hole in the door? I think that the Grunts are scripted to be there and be scary, instill dread, and freak the player the fuck out in that level.

I could be wrong, of course.


RE: Question for...anyone really - Fomzo - 04-27-2011

Well, it just IS there, it doesn't have to have a specific reason for being there...It makes the game more real.


RE: Question for...anyone really - xiphirx - 04-27-2011

Yeah, that's just for scares :3


RE: Question for...anyone really - Tanshaydar - 04-27-2011

If you by any chance try to interact that door they will try to break it while you crap your pants. Though, they cannot break the door.

Happened to me.


RE: Question for...anyone really - nofsky - 04-28-2011

Isn't that the room that has a grunt in it when you open the door? After it has gone away you can go in and there's oil and tinder to pick up in the smaller room.


RE: Question for...anyone really - gandalf91 - 04-28-2011

(04-28-2011, 11:14 AM)nofsky Wrote: Isn't that the room that has a grunt in it when you open the door? After it has gone away you can go in and there's oil and tinder to pick up in the smaller room.

No. Hmm. Maybe I'll queue up that level letter and give it a closer inspection. This intrigues me. I doubt they would just be there for the purpose of sound...sounds can be triggered without the actual presence of an entity.