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Fatal Error... again... >.> [SOLVED] - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods (https://www.frictionalgames.com/forum/forum-35.html) +--- Thread: Fatal Error... again... >.> [SOLVED] (/thread-7948.html) |
Fatal Error... again... >.> [SOLVED] - Karai16 - 05-11-2011 ![]() This is the error I get once I start up my map. it has to do with this piece of code. Code: void OnStart() In case you don't know what I'm trying to do, I'm trying to make text appear on the screen saying the door's locked RE: Fatal Error... again... >.> - Kyle - 05-11-2011 It's supposed to be: void showdoortext1(string &in asEntity) RE: Fatal Error... again... >.> - Karai16 - 05-11-2011 (05-11-2011, 09:45 PM)Kyle Wrote: It's supposed to be: tried that, but it isn't working -------- EDIT: hold on, I think I've got it EDIT 02: Yup! I saw the other mistake myself. I had SetPlayerInteractCallback but it's supposed to be SetEntityPlayerInteractCallback |