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Super Fast Question =D - Simpanra - 05-15-2011

Ok, as i promised, this is a super quick question,

Does anybody know what sound file makes a nice loud bang sound?

I am trying to make it so that when you walk away from a door (which you have just closed to trap a monster inside) you spin around and hear the monster bang on the door three times in quick succession =)

Also the door is wooden so it has to be a non metallic sound =P

Thank youuuu! =D


RE: Super Fast Question =D - Roenlond - 05-15-2011

You can use the files in Amnesia - The Dark Descent\redist\sounds\hit.

There are a few bangs there and you can make a three hit combo like so:

1. Play first sound, add a timer (0.5s or something) to play the second sound
2. Play second sound, add a timer to play the third sound
3. Play the third sound


RE: Super Fast Question =D - Simpanra - 05-15-2011

(05-15-2011, 11:14 AM)Roenlond Wrote: You can use the files in Amnesia - The Dark Descent\redist\sounds\hit.

There are a few bangs there and you can make a three hit combo like so:

1. Play first sound, add a timer (0.5s or something) to play the second sound
2. Play second sound, add a timer to play the third sound
3. Play the third sound

Thanks =D

But the scene that i am going to use the sounds in is quite far through my game =/ is there any way i can preview the sounds? or maybe you have a recommendation? =)


RE: Super Fast Question =D - Roenlond - 05-15-2011

You can play the sound files if you have the correct program for it, I use winamp and a plugin (iirc), but that's on Windows and you have a Mac. There is probably a program for it.

hit_wood1.ogg through hit_wood4.ogg are all fine, they are similar and sounds like a normal hit on a wooden door and should fit you perfectly. lurker_hit_wood1-4 are more of a heavy bang.


RE: Super Fast Question =D - DonProtz - 05-15-2011

preview sounds ^^ ähm Vlc-Player will do it


RE: Super Fast Question =D - Simpanra - 05-15-2011

Aha! Brilliant! Thank you all! =) I am using "hit_wood1" for the first two and then finishing with "lurker_hit_wood1" for the loud echo sound =D it makes it just a bit more cinematic ^_^

Thanks guys! =D