Coins Script - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods (https://www.frictionalgames.com/forum/forum-35.html) +--- Thread: Coins Script (/thread-8143.html) |
Coins Script - kukashka - 05-20-2011 Hello. Such script is necessary at gathering тайлеров it is coins to open a chest. Write please! Excuse for my English. RE: Coins Script - Kyle - 05-20-2011 Do you mean талеров? Google Translate translates талеров to thalers. I'm sorry, I can't help you. I never tried scripting that and I don't think I ever will. :/ RE: Coins Script - Kurton - 05-21-2011 Actually, it's not scripting. You open the chest_small.ent in the Model Editor, then in Settings > User Defined Variables, change "Lever" to "Chest", then save that model as a different entity (example, "chest_small_coin.ent"), which you can then place in the Level Editor. C: |