[SPOILER] What scare did you miss in the game? - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: General Discussion (https://www.frictionalgames.com/forum/forum-18.html) +--- Thread: [SPOILER] What scare did you miss in the game? (/thread-8272.html) |
What scare did you miss in the game? - Skandis - 05-27-2011 Whilst playing the game, I believe at least a handful of us got the feeling that "Oh, I'd faint if this happened", but it wasn't ever done (or could've been done to a much larger degree). Got any of those, post them. Who knows, maybe they'll show up in a new game or in a mod. Mine: Item control Spoiler below!
Picture warping Spoiler below!
RE: What scare did you miss in the game? - GraphicsKid - 05-27-2011 I thought I would have seen this: http://www.youtube.com/watch?v=iwoUdlx6irI And I wish there was at least one part where there was a monster WITHOUT the accompanying music. As it is now, I just hole up somewhere until the monster disappears. I know it's safe to come out when the music goes back to normal. Of course, this would require more work be put into the sound so I can hear every footstep echoing down the hall. RE: What scare did you miss in the game? - Clord - 05-27-2011 Sanity should have larger effect to the surroundings. All walls etc should change their look more insane (with texture swapping) but not entirely different. RE: What scare did you miss in the game? - Serena - 05-27-2011 I expected going max insane would cause Daniel to claw his eyes out. RE: What scare did you miss in the game? - RawkBandMan - 05-27-2011 I expected a monster at everything I picked up. Also, Spoiler below!
RE: What scare did you miss in the game? - Frost - 05-27-2011 I wanted way more insanity effects. I loved the appearing/disappearing roaches in the beginning of the game. Although, I think I missed out on quite a few insane events because I cared so much about Daniel's sanity... I think I remember only falling down once at max insanity. As for "Oh, I'd faint if this happened," I always thought, "Oh man, I would die if I opened this door and there was a monster right behind it." Even though I would hate that if it happened more than it already does... Spoiler below!
RE: What scare did you miss in the game? - Skandis - 05-28-2011 (05-27-2011, 08:48 AM)Clord Wrote: Sanity should have larger effect to the surroundings. All walls etc should change their look more insane (with texture swapping) but not entirely different. Makes me think of the part in Penumbra, Black Plague: Spoiler below!
Anyhow, when I heard "insanity" I didn't think purple beer vision. What I thought was more along the lines of "bleeding walls, hallucinated exits, hallunicated sounds, hallucinated hostiles, hallucinated consumables". RE: What scare did you miss in the game? - jaivyn - 05-28-2011 I missed more things like Spoiler below!
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