HELP LEVEL EDITOR - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Hints, help and spoilers (https://www.frictionalgames.com/forum/forum-34.html) +--- Thread: HELP LEVEL EDITOR (/thread-8402.html) |
HELP LEVEL EDITOR - fesoj1337 - 06-02-2011 HI! help!! when i use level editor on windows 7 ultimate 64 bit it crashes the whole time! its not when i try to start it, because i can use it for a time but then it just crashes! and i had XP for a week ago and thats when i started on my custom story and then i moved on to windows 7 ultimate 64bit and i saved my map and CFG and those stuffs, and i extracted level editor and those stuffs into the redist folder, i didnt bought the game on steam. and it worked good on xp! RE: HELP LEVEL EDITOR - plutomaniac - 06-02-2011 What do you mean "i didnt bought the game on steam"? RE: HELP LEVEL EDITOR - WatzUpzPeepz - 06-02-2011 (06-02-2011, 06:22 PM)plutomaniac Wrote: What do you mean "i didnt bought the game on steam"? His english is not the best but surely you can make out what he meant to say from that. "I didn't buy the game on steam". RE: HELP LEVEL EDITOR - Hunter of Shadows - 06-03-2011 (06-02-2011, 01:04 PM)fesoj1337 Wrote: HI! help!! when i use level editor on windows 7 ultimate 64 bit it crashes the whole time! its not when i try to start it, because i can use it for a time but then it just crashes! Gee Idk mate, maybe because the editor isn't meant to work on 64 bit Take my advice and go back to 32 bit RE: HELP LEVEL EDITOR - Clord - 06-03-2011 (06-03-2011, 04:32 AM)Hunter of Shadows Wrote:(06-02-2011, 01:04 PM)fesoj1337 Wrote: HI! help!! when i use level editor on windows 7 ultimate 64 bit it crashes the whole time! its not when i try to start it, because i can use it for a time but then it just crashes! Editor works fine with Windows 7 64 bit. RE: HELP LEVEL EDITOR - MrBigzy - 06-03-2011 If you go to MyDocuments/HPL2, there's a file called LevelEditor.log, can you open it with notepad and post it? RE: HELP LEVEL EDITOR - fesoj1337 - 06-06-2011 (06-03-2011, 12:43 PM)MrBigzy Wrote: If you go to MyDocuments/HPL2, there's a file called LevelEditor.log, can you open it with notepad and post it? -------- THE HPL ENGINE LOG ------------ Engine build ID 20100819012504 Creating Engine Modules -------------------------------------------------------- Creating graphics module Creating system module Creating resource module Creating input module Creating sound module Creating physics module Creating ai module Creating gui module Creating generate module Creating haptic module Creating scene module -------------------------------------------------------- Initializing Resources Module -------------------------------------------------------- Creating loader handlers Creating resource managers Adding loaders to handlers -------------------------------------------------------- Initializing Graphics Module -------------------------------------------------------- Setting video mode: 1024 x 768 - 32 bpp Init Glew...OK Setting up OpenGL Vendor: ATI Technologies Inc. Renderer: ASUS EAH5750 Series Version: 2.1.9017 Max texture image units: 16 Max texture coord units: 16 Max user clip planes: 8 Two sided stencil: 1 Vertex Buffer Object: 1 Anisotropic filtering: 1 Max Anisotropic degree: 16 Multisampling: 1 Texture compression: 1 Texture compression S3TC: 1 Auto generate MipMaps: 1 Render to texture: 1 Max draw buffers: 8 Max color render targets: 8 Packed depth-stencil: 1 Texture float: 1 GLSL Version: 1.40 ShaderModel 2: 1 ShaderModel 3: 1 ShaderModel 4: 1 OGL ATIFragmentShader: 1 Adding engine materials Initializing DevIL Vendor String: Abysmal Software Version String: Developer's Image Library (DevIL) 1.6.8pre Aug 12 2006 Version Number: 168 Adding engine post effects -------------------------------------------------------- Initializing Sound Module -------------------------------------------------------- Initializing OpenAL Available OpenAL devices: 0. Generic Software on Högtalare (VIA High Definition Audio)(OpenAL default) 1. Generic Software on SPDIF Interface (TX1) (VIA High Definition Audio) 2. Generic Software on HD Audio HDMI out (VIA High Definition Audio) Trying to open device 'Generic Software on Högtalare (VIA High Definition Audio)'... Success! Number of mono sources: 32 Streaming setup: 2 Buffers x 524288 bytes each -------------------------------------------------------- Initializing Game Module -------------------------------------------------------- Adding engine updates Initializing script functions -------------------------------------------------------- User Initialization -------------------------------------------------------- ----------------------------------------------------- LevelEditor Build ID: 20100917115131 ----------------------------------------------------- Created Entity Loader Added object type: Compound <Compound> Added object type: Light <BoxLight> Added object type: Light <PointLight> Added object type: Light <SpotLight> Added object type: Billboard <Billboard> Added object type: Particle System <ParticleSystem> Added object type: Sound <Sound> Added object type: Static Object <StaticObject> Added object type: Entity <Entity> StaticProp Added object type: Entity <Entity> CommentaryIcon Added object type: Entity <Entity> Object,Static Added object type: Entity <Entity> Object,Grab Added object type: Entity <Entity> Object,Push Added object type: Entity <Entity> Object,Slide Added object type: Entity <Entity> SwingDoor Added object type: Entity <Entity> Lever Added object type: Entity <Entity> Wheel Added object type: Entity <Entity> MultiSlider Added object type: Entity <Entity> Lamp Added object type: Entity <Entity> Button Added object type: Entity <Entity> Photocell Added object type: Entity <Entity> MoveObject Added object type: Entity <Entity> Item,Puzzle Added object type: Entity <Entity> Item,Coins Added object type: Entity <Entity> Item,Note Added object type: Entity <Entity> Item,Diary Added object type: Entity <Entity> Item,Lantern Added object type: Entity <Entity> Item,Health Added object type: Entity <Entity> Item,Sanity Added object type: Entity <Entity> Item,LampOil Added object type: Entity <Entity> Item,Tinderbox Added object type: Entity <Entity> Item,HandObject Added object type: Entity <Entity> Chest Added object type: Entity <Entity> OilBarrel Added object type: Entity <Entity> EmotionStone Added object type: Entity <Entity> NPC Added object type: Entity <Entity> LevelDoor Added object type: Entity <Entity> CritterBug Added object type: Entity <Entity> CritterSpider Added object type: Entity <Entity> Enemy_Grunt Added object type: Entity <Entity> Enemy_WaterLurker Added object type: Entity <Entity> PlayerHands Added object type: Entity <Entity> HandObject Added object type: Area <Area> Script Added object type: Area <Area> PosNode Added object type: Area <Area> Flashback Added object type: Area <Area> Sign Added object type: Area <Area> SlimeDamage Added object type: Area <Area> Examine Added object type: Area <Area> Insanity Added object type: Area <Area> Ladder Added object type: Area <Area> Liquid Added object type: Area <Area> Sticky Added object type: Area <Area> Rope Added object type: Area <Area> PathNode Added object type: Area <Area> PlayerStart Added object type: Primitive <Plane> Added object type: Decal <Decal> Added object type: FogArea <FogArea> ///////////////////////////////////////////////////////////////// // Resetting scene ///////////////////////////////////////////////////////////////// -------------------------------------------------------- Game Running -------------------------------------------------------- ///////////////////////////////////////////////////////////////// // Resetting scene ///////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////// // Loading file C:/Program Files (x86)/Amnesia - The Dark Descent/redist/custom_stories/TheCastle/maps/00_TheCastle.map ///////////////////////////////////////////////////////////////// Inconsistency found in file entities/furniture/bed_nice/bed_nice.ent : no subtype Static in type StaticProp Using type Entity <Entity> StaticProp for badly saved file entities/furniture/bed_nice/bed_nice.ent Inconsistency found in file entities/furniture/table_nice02/table_nice02.ent : no subtype Static in type StaticProp Using type Entity <Entity> StaticProp for badly saved file entities/furniture/table_nice02/table_nice02.ent Inconsistency found in file entities/furniture/table_nice_round/table_nice_round.ent : no subtype Push in type StaticProp Using type Entity <Entity> StaticProp for badly saved file entities/furniture/table_nice_round/table_nice_round.ent Inconsistency found in file entities/furniture/stove_corner/stove_corner.ent : no subtype Static in type StaticProp Using type Entity <Entity> StaticProp for badly saved file entities/furniture/stove_corner/stove_corner.ent Inconsistency found in file entities/furniture/sofa/sofa.ent : no subtype Static in type StaticProp Using type Entity <Entity> StaticProp for badly saved file entities/furniture/sofa/sofa.ent Inconsistency found in file entities/desktop/paperpile03/paperpile03.ent : no subtype Static in type StaticProp Using type Entity <Entity> StaticProp for badly saved file entities/desktop/paperpile03/paperpile03.ent ///////////////////////////////////////////////////////////////// // Loaded successfully ///////////////////////////////////////////////////////////////// File index after removing empty entries: static_objects/mansionbase/wall/default02.dae - used 17 times static_objects/mansionbase/wall/door_way02.dae - used 2 times static_objects/mansionbase/wall/door_frame.dae - used 1 times File index after removing empty entries: entities/door/mansion/mansion.ent - used 1 times entities/furniture/bed_nice/bed_nice.ent - used 1 times entities/furniture/cabinet_nice/cabinet_nice.ent - used 1 times entities/furniture/display/display_broken.ent - used 1 times entities/furniture/table_nice02/table_nice02.ent - used 1 times entities/furniture/table_nice_round/table_nice_round.ent - used 1 times entities/furniture/work_desk/work_desk.ent - used 1 times entities/furniture/work_desk/work_desk_door.ent - used 1 times entities/lamp/candlestick_wall/candlestick_wall.ent - used 4 times entities/furniture/stove_corner/stove_corner.ent - used 1 times entities/furniture/sofa/sofa.ent - used 1 times entities/furniture/chair_nice02/chair_nice02.ent - used 1 times entities/lamp/bonfire/bonfire.ent - used 1 times entities/lamp/candlestick01/candlestick01.ent - used 2 times entities/lamp/candlestick_floor/candlestick_floor.ent - used 2 times entities/desktop/paperpile03/paperpile03.ent - used 1 times entities/desktop/ink_bottle/ink_bottle.ent - used 1 times entities/item/lantern/lantern.ent - used 1 times entities/item/potion_oil/potion_oil.ent - used 1 times entities/item/tinderbox/tinderbox.ent - used 2 times entities/item/crowbar/crowbar.ent - used 1 times entities/images/sketch_disect_human_worn/sketch_disect_human01_worn.ent - used 1 times entities/item/note_letter/note_letter.ent - used 1 times i think thats the one RE: HELP LEVEL EDITOR - Doctorcheese - 06-12-2011 (06-03-2011, 04:32 AM)Hunter of Shadows Wrote: Gee Idk mate, maybe because the editor isn't meant to work on 64 bit It works just fine for me on 64bit RE: HELP LEVEL EDITOR - fesoj1337 - 06-12-2011 (06-12-2011, 11:53 AM)Doctorcheese Wrote:(06-03-2011, 04:32 AM)Hunter of Shadows Wrote: Gee Idk mate, maybe because the editor isn't meant to work on 64 bit :'( i really want to be on windows 7 but i cant see whats wrong with my editor! RE: HELP LEVEL EDITOR - Vael - 06-13-2011 Are you kidding? The Level Editor and everything else for the editor package works for me and I have Windows 7, 64-bit and I also did not buy A:TDD on Steam. I'm not sure what to tell you but to take everything from the editor package out of your Amnesia root folder, go to the wiki and make sure to download it for Windows. Put the contents of the zip file into your amnesia folder. Mine is: Computer\OS(C\Program Files(x86)\Amnesia - The Dark Descent\redist Make sure that the contents are in the redist folder only, if you are not a Steam user for the game. |