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Making areas change each time you enter them - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods (https://www.frictionalgames.com/forum/forum-35.html) +--- Thread: Making areas change each time you enter them (/thread-8502.html) |
Making areas change each time you enter them - cook - 06-08-2011 Is it possible to do this without the use of keys? Like, is there any way I could set up a event to make a number change that's globally saved, and based on this number, a different set of callbacks are activated each time you enter the map - I know how to do the latter, but is saving a simple thing like a number possible globally(over numerous maps)? RE: Making areas change each time you enter them - Apjjm - 06-08-2011 this should be what you are looking for: Code: void SetGlobalVarInt(string& asName, int alVal); RE: Making areas change each time you enter them - cook - 06-08-2011 Thanks a lot. |