custom stuff - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods (https://www.frictionalgames.com/forum/forum-35.html) +--- Thread: custom stuff (/thread-8527.html) |
custom stuff - xtron - 06-10-2011 I never understood where to put custom stuff like sounds, music and entities so anyone whos playing it gets the sound, music or entity. hehe. Can anyone please tell me? <3 RE: custom stuff - xtron - 06-10-2011 so anyone whos playing the map* BUMP RE: custom stuff - nkmol - 06-10-2011 you have to put these files in your custom story map. create the folders like the did in amnesia. so sound files in Sounds map, objects in entities, etc. just create them in your own custom story map RE: custom stuff - xtron - 06-10-2011 ok thanks. How about when I load 'em in a script?. Do I need to write the specific path for the sound?. like: custom_stories/CUSTOMSTORY/sounds/blah.snt RE: custom stuff - Tanshaydar - 06-10-2011 In script, it's enough to write "blah.snt". And that path is right, do any other custom asset like that. RE: custom stuff - xtron - 06-10-2011 hmm if I get it right. If I just put a random custom sound named "lala.snt" in custom_stories/BLAH/sounds/ and then at my script I write the playsound script "lala.snt". It automaticly detects that the lala.snt is in my customstories folder? RE: custom stuff - Nye - 06-10-2011 (06-10-2011, 11:34 PM)xtron Wrote: hmm if I get it right. If I just put a random custom sound named "lala.snt" in custom_stories/BLAH/sounds/ and then at my script I write the playsound script "lala.snt". It automaticly detects that the lala.snt is in my customstories folder? Yes RE: custom stuff - xtron - 06-10-2011 epic O_O. Thanks ya'll! <3 |