always crashes after start new game - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Technical Support (https://www.frictionalgames.com/forum/forum-57.html) +--- Forum: Technical Support - Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-31.html) +--- Thread: always crashes after start new game (/thread-8532.html) |
always crashes after start new game - deadalive - 06-11-2011 hello there i read throud the forum threads and tried several "solutions" but nothing worked for me, so here is my thread. excuse my bad english, im german. i had a really annoying time with amnesia since i could not play one time although its quite a time now with me. im a big fan of penumbra, which makes it worse. i installed it with no problems, i started, did press new game and was listening to the intro. in mid of the intro it did crash. i recognized that i really need 2 gb of ram, 1,5 is not enough so i went to buy new ram. but now the intro stotters, i hear clearly "cant be forgotten, must hurry.." but the (german) subtitle follows first when the new sentencepart is spoken. after 3 of this sentences the game freezes with black screen, everytime again. no problem with starting it, can enter the main menu with constant 40 frames, choose my profile, start a new game and then always the avove written happens. i already did: reinstall reinstalled new system drivers (mainboard, omega/catalyst 10.2/11.5,...) installed the 1.2 patch modified the graphic settings my system amd x2 3800 ati 1800xt 512mb 3 gb ram win xp mce i hope there might be a another idea for me.. -------- THE HPL ENGINE LOG ------------ Engine build ID 20100818114615 Creating Engine Modules -------------------------------------------------------- Creating graphics module Creating system module Creating resource module Creating input module Creating sound module Creating physics module Creating ai module Creating gui module Creating generate module Creating haptic module Creating scene module -------------------------------------------------------- Initializing Resources Module -------------------------------------------------------- Creating loader handlers Creating resource managers Adding loaders to handlers -------------------------------------------------------- Initializing Graphics Module -------------------------------------------------------- Setting video mode: 1680 x 1050 - 32 bpp Init Glew...OK Setting up OpenGL Vendor: ATI Technologies Inc. Renderer: Radeon X1800 Series Secondary Version: 2.1.8545 Release Max texture image units: 16 Max texture coord units: 8 Max user clip planes: 6 Two sided stencil: 1 Vertex Buffer Object: 1 Anisotropic filtering: 1 Max Anisotropic degree: 16 Multisampling: 1 Texture compression: 1 Texture compression S3TC: 1 Auto generate MipMaps: 1 Render to texture: 1 Max draw buffers: 4 Max color render targets: 4 Packed depth-stencil: 1 Texture float: 1 GLSL Version: 1.20 ShaderModel 2: 1 ShaderModel 3: 1 ShaderModel 4: 0 OGL ATIFragmentShader: 1 Adding engine materials Initializing DevIL Vendor String: Abysmal Software Version String: Developer's Image Library (DevIL) 1.6.8pre Aug 12 2006 Version Number: 168 Adding engine post effects -------------------------------------------------------- Initializing Sound Module -------------------------------------------------------- Initializing OpenAL Available OpenAL devices: 0. Generic Hardware on Realtek HD Audio output(OpenAL default) 1. Generic Software on Realtek HD Audio output Trying to open device 'Generic Software on Realtek HD Audio output'... Success! Number of mono sources: 32 Streaming setup: 4 Buffers x 262144 bytes each -------------------------------------------------------- Initializing Game Module -------------------------------------------------------- Adding engine updates Initializing script functions -------------------------------------------------------- User Initialization -------------------------------------------------------- -------- Loading map 'menu_bg.map' --------- Cache Loading: 2768 ms Entities: 785 ms Compilation: 3 ms Total: 3597 ms Meshes created: 25 Bodies created: 5 -------- Loading complete --------- -------------------------------------------------------- Game Running -------------------------------------------------------- Setting profile: 'Waldbrand' Path: 'D:\Dokumente und Einstellungen\\Eigene Dateien/Amnesia/Main//' -------- Loading map '00_rainy_hall.map' --------- Cache Loading: 5961 ms Entities: 8167 ms Compilation: 45 ms Total: 14363 ms Meshes created: 147 Bodies created: 48 -------- Loading complete --------- file launcher.txt -------- THE HPL ENGINE LOG ------------ Engine build ID 20100819012504 Creating Engine Modules -------------------------------------------------------- Creating graphics module Creating system module Creating resource module Creating input module Creating sound module Creating physics module Creating ai module Creating gui module Creating generate module Creating haptic module Creating scene module -------------------------------------------------------- Initializing Resources Module -------------------------------------------------------- Creating loader handlers Creating resource managers Adding loaders to handlers -------------------------------------------------------- Initializing Graphics Module -------------------------------------------------------- -------------------------------------------------------- Initializing Sound Module -------------------------------------------------------- Initializing OpenAL Available OpenAL devices: 0. Generic Hardware on Realtek HD Audio output(OpenAL default) 1. Generic Software on Realtek HD Audio output Trying to open device 'Generic Software on Realtek HD Audio output'... Success! Number of mono sources: 32 Streaming setup: 2 Buffers x 524288 bytes each -------------------------------------------------------- Initializing Game Module -------------------------------------------------------- Adding engine updates Initializing script functions -------------------------------------------------------- User Initialization -------------------------------------------------------- -------------------------------------------------------- Exiting Gui Module -------------------------------------------------------- Deleting all sets Deleting all skins Deleting all gfx elements Deleting all materials -------------------------------------------------------- Exiting Generate Module -------------------------------------------------------- -------------------------------------------------------- Exiting Scene Module -------------------------------------------------------- -------------------------------------------------------- Exiting Input Module -------------------------------------------------------- -------------------------------------------------------- Exiting Sound Module -------------------------------------------------------- -------------------------------------------------------- Exiting Graphics Module -------------------------------------------------------- -------------------------------------------------------- Exiting Resources Module -------------------------------------------------------- Done with fonts Done with scripts Done with particles Done with sounds Done with meshes Done with materials Done with Gpu programs Done with images Destroyed all textures Done with sound entities Done with animations Done with ent files All resources deleted -------------------------------------------------------- Exiting Physics Module -------------------------------------------------------- -------------------------------------------------------- Exiting System Module -------------------------------------------------------- -------------------------------------------------------- Deleting game setup provided by user - Deleting lowlevel stuff. Physics Sound Input Resources System Graphics Haptic HPL Exit was successful! RE: always crashes after start new game - plutomaniac - 06-11-2011 the logs doesn't show any crashes. Can you take a picture maybe of the crash? RE: always crashes after start new game - Tanshaydar - 06-11-2011 Try with the lowest possible settings and see if it still crashes. RE: always crashes after start new game - Ocean112 - 06-15-2011 Your saying your listening to the intro?, Do you mean you can't see anything rofl?,Try possibly lowering the settings or try to get a custom story and try that to see if its the game all together or just the story. Also it would appear your trying to play the game at a very high res! So i'd say your graphics card can't handle it and it needs to be taken down a bit |