Texture Issues in ModelViewer - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods (https://www.frictionalgames.com/forum/forum-35.html) +--- Thread: Texture Issues in ModelViewer (/thread-8601.html) |
Texture Issues in ModelViewer - Linus Ågren - 06-14-2011 Hey, I have a little issue in the ModelViewer when importing my model. The textures are like missing. Here's an image: And my model in Maya: How come it shows like normal in Maya but not in my model editor? I use DDS files for textures with the settings like this: What am I doing wrong? o0 RE: Texture Issues in ModelViewer - nemesis567 - 06-14-2011 Don't forget to freeze transformations in maya. You have to use only .dds textures in the whole process and they must be in the folder they will end up in. RE: Texture Issues in ModelViewer - Linus Ågren - 06-14-2011 I am using pure DDS Files, and I froze transformations, but I still have exactly the same problem. RE: Texture Issues in ModelViewer - MrBigzy - 06-14-2011 Is the model triangulated? RE: Texture Issues in ModelViewer - Linus Ågren - 06-14-2011 I don't think so. How do I do that? RE: Texture Issues in ModelViewer - MrBigzy - 06-14-2011 When you export, there's an option on the right for dae files. Or you can do it in Maya under the mesh tab in the polygons set of options. RE: Texture Issues in ModelViewer - Linus Ågren - 06-14-2011 Hmm.. I have combined all my parts for the table and ticked the Triangulate box, but only the main table (a box) gets exported. (Yes I take export all) Edit: I separated all parts and it worked fine. Thank you very much! |