Shader Model requirement? - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Technical Support (https://www.frictionalgames.com/forum/forum-57.html) +--- Forum: Technical Support - Penumbra Series (https://www.frictionalgames.com/forum/forum-22.html) +--- Thread: Shader Model requirement? (/thread-863.html) |
Shader Model requirement? - Wyrd - 04-07-2007 What shader model is required to run the game? My 9800 Pro doesn't support SM3. RE: Shader Model requirement? - Dark - 04-07-2007 it requires SM2.0 if i recall correctly RE: Shader Model requirement? - Thomas - 04-08-2007 It uses OpenGL it is not really comparable to shaders models (which is a Direct3D term). The minimum requirement is something like shader model 1.1, but that is just a crude esstimation. RE: Shader Model requirement? - Kumagoro - 04-08-2007 From what i've seen, turning "shader details" to low makes all kinds of shaders obsolete, game looks dull and ugly, no kind of lighting at all but besides blurring (which can be turned off too) no shaders present (theoretically) Correct me if i'm wrong RE: Shader Model requirement? - Jetsetlemming - 04-08-2007 I'm running the game on a Shader 1.4 video card just fine. I have it set to medium shader detail. |