[REQUEST] Level editor sounds tutorial - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods (https://www.frictionalgames.com/forum/forum-35.html) +--- Thread: [REQUEST] Level editor sounds tutorial (/thread-8635.html) |
Level editor sounds tutorial - Doctorcheese - 06-16-2011 Hey there, I really like you guys's tutorials on the level editor, it's really helped me out a lot. I really liked the video tutorials and the outdoor areas tutorial! So I'm wondering if someone could do a quick tutorial on the use of sounds? I can't seem to get my sounds right, they're either too low or too high etc. And some tips on making scary sound effects, like someone moaning/screaming for an example. When I do this it just loops the sound and it sounds pretty ridiculous. And I think a lot of people would find it helpful with sound tutorial(s) If anyone would make a tutorial on it it would be greatly appreciated! RE: Level editor sounds tutorial - palistov - 06-16-2011 For your random soundscape, use a simple switch function. In your OnStart() put this: AddTimer("soundscape_start", RandInt(10,20), "SoundScape"); Add any number of areas around your map and index them, meaning name them soundarea_1, soundarea_2, soundarea_3, etc. Now you create your SoundScape function. Code: void SoundScape(string &in asTimer) RE: Level editor sounds tutorial - Doctorcheese - 06-16-2011 Ooooh I see, thank you! Finally I can get them working properly! |