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Making Your Model Interactable - Printable Version

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Making Your Model Interactable - Linus Ågren - 06-17-2011

I was just wondering, if you have modelled let's say a box, how do you make it interactable so you can move it around and push it etc?


RE: Making Your Model Interactable - Tanshaydar - 06-17-2011

ModelEditor -> Settings -> User Defined Variables -> Object Push,Grab etc...


RE: Making Your Model Interactable - Linus Ågren - 06-18-2011

Thanks alot!


RE: Making Your Model Interactable - DannieWest - 06-18-2011

Do you know if that works for a wall-entity as well? :o Can't remember who made it, but someone made walls as entities instead of static objects, and I wanna make it so it works like a door, but not sure how.. I know i need to create a joint, and then make interact-able? :o


RE: Making Your Model Interactable - Tanshaydar - 06-18-2011

You can make anything interactable. You have to first make it into entity, then specify the kind of entity.


RE: Making Your Model Interactable - DannieWest - 06-20-2011

The entity is a wall, so it's already an entity :o Now do I just fill up the info as a regular door would have, like just copy from one of the mansion doors?


RE: Making Your Model Interactable - Tanshaydar - 06-20-2011

You will need to add joints. Saving as entity doesn't solve anything, entity types and requirements must be filled.


RE: Making Your Model Interactable - DannieWest - 06-23-2011

Err well, it's this one: Wall entities which I wanna convert in to a working door, with the look of a wall :o