![]() |
names problem - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: names problem (/thread-8703.html) Pages:
1
2
|
names problem - xtron - 06-20-2011 I can't get the finger on how to fix names for doors etc. Like when a door is locked, what's the code for that? and if you succesfully force opens a door, what's the code for that?. Like that kind of stuff :O. Any ideas? RE: names problem - DamnNoHtml - 06-20-2011 I don't really understand what you're asking...Names or doors? RE: names problem - TFEF - 06-20-2011 I believe he's asking about script functions. Locked doors are set in the Level Editor, somewhere in the entity properties I think. As for your other question, no idea on how to answer that. RE: names problem - xtron - 06-22-2011 you know some of the doors say "it wont budge" how to fix that? RE: names problem - laser50 - 06-22-2011 (06-22-2011, 02:24 PM)xtron Wrote: you know some of the doors say "it wont budge" how to fix that? That can't be fixed as it is a Script? RE: names problem - WatzUpzPeepz - 06-22-2011 (06-22-2011, 02:24 PM)xtron Wrote: you know some of the doors say "it wont budge" how to fix that? Spoiler below!
RE: names problem - xtron - 06-22-2011 where to write the entry? *cute eyes* RE: names problem - WatzUpzPeepz - 06-22-2011 (06-22-2011, 09:45 PM)xtron Wrote: where to write the entry? *cute eyes* Spoiler below!
You can name the catergory whatever you want unlike with journals and things. RE: names problem - rojkish - 06-23-2011 (06-22-2011, 09:45 PM)xtron Wrote: where to write the entry? *cute eyes* You put the entry and the language category in the extra_english.lang file. Example: Spoiler below!
RE: names problem - xtron - 06-24-2011 Oh ok thanks ![]() Is it possible to make a repeat, if you interact with the door again the same text appears?. |