Open doors - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Open doors (/thread-8740.html) |
Open doors - SLAMnesia - 06-22-2011 hey guys! simple request. How do you make a door be open when the game starts? like not swing open when u get near it but just start all the way open. thanks and whats the script to make it close (but not lock)? its called "phase2door" super thanks SetSwingDoorClosed("phase2door", true, true); ^ is my best guess RE: Open doors - Roenlond - 06-22-2011 There's an open amount in the entity sections that should do that I believe, though I didn't try it yet. RE: Open doors - SLAMnesia - 06-22-2011 oh derp lol thanks |