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[WIP] Envy the Dead - Printable Version

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RE: Envy the Dead - hkkomiltinn - 08-25-2011

plutomaniac what about my nightime skybox?


RE: Envy the Dead - plutomaniac - 08-25-2011

You mean this one:

http://www.frictionalgames.com/forum/thread-8752-post-87354.html#pid87354

It looked really bad and pixel-like so I didn't choose it. I found today a new one which I'm going to keep:

http://www.moddb.com/mods/unbirth-envy-the-dead/images/new-skybox#imagebox


RE: Envy the Dead - Hermoor - 08-25-2011

You found an animator yet for that vittra :p


RE: Envy the Dead - plutomaniac - 08-25-2011

(08-25-2011, 05:09 PM)Hermoor Wrote: You found an animator yet for that vittra :p

no I haven't. I asked someone but...yes, I forgot to reply to him telling him details on how it will move etc... I'm an idiot sometimes... Tongue


RE: Envy the Dead - Stanton - 08-26-2011

what the fuck is Q4 2012? i guess most people dont understand this


RE: Envy the Dead - Tanshaydar - 08-26-2011

4th quarter of 2012, last four three months of that year.


RE: Envy the Dead - Stanton - 08-26-2011

you mean four last months in year 2012? more than year to complete? ain't that too long for such a custom story?


RE: Envy the Dead - Tanshaydar - 08-26-2011

"Such a custom story"
Do you think this is a ten minutes of crap?

Many of the the textures, models, entities and stuff are being rebuild. This is a one man team, with no prior knowledge of modding or game development. What he is doing, is a great work just even undertaking such task.

And at the end, it will be the rebirth of Unbirth, which was a standalone game being developed and ceased by Thomas. This will have a length equal or greater to/than Amnesia.


RE: Envy the Dead - Stanton - 08-26-2011

i know this total convertion will be amazing according to screens but work should take a few months maybe, but 1.5 year is too much even for story like that. Even gta 5 will be done faster


RE: Envy the Dead - Tanshaydar - 08-26-2011

Ok then, continue to compare hundreds of people teams to the one man teams.