How do I make my level end? - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: How do I make my level end? (/thread-8786.html) |
How do I make my level end? - Angerpull - 06-25-2011 Hello I am new to this Editor stuff but I can do the map things. I can spawn monsters and have them interact and bleh bleh. But I have no idea how to make my level end. The ending of my level is running away from three water lurkers and climb a wooden platform at the end to safety which leads to a door and when I walk in to that door I want the level to end and hopefully I can make it go to a second map like a continuation. Any help here? RE: How do I make my level end? - Tanshaydar - 06-25-2011 Entities->Doors->Level_somethingdoor These doors, with prefix of Level, will let you to choose your next map and player start position. RE: How do I make my level end? - Paulpolska - 06-25-2011 Heh I have ending for my story. Invented full story before I start create my maps ;p Good luck RE: How do I make my level end? - convolution223 - 07-10-2011 But what if you just want to end the Custom Story and not go to a new level? And maybe run custom credits? RE: How do I make my level end? - Khyrpa - 07-10-2011 StartCredits(string& asMusic, bool abLoopMusic, string& asTextCat, string& asTextEntry, int alEndNum); Credits throw you back into main menu when finished RE: How do I make my level end? - convolution223 - 07-11-2011 (07-10-2011, 08:47 AM)Khyrpa Wrote: StartCredits(string& asMusic, bool abLoopMusic, string& asTextCat, string& asTextEntry, int alEndNum); Thanks |