Water help - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Water help (/thread-8823.html) |
Water help - xtron - 06-26-2011 I followed Simpanras tutorial on how to make water. When I was done I tested the map and as everybody knows the water is a plane and I didn't sink through the water like you usally do instead of that I walked on it, like it were a floor of some kind :O. Anybody knows how to fix this?. thanks RE: Water help - Roenlond - 06-26-2011 Select the water plane, Go to properties and turn off collision. RE: Water help - xtron - 06-26-2011 Ah, ok thanks! ^^. I got another problem...I added a custom sound and made a new map inside sounds, so I made the custom map inside custom_stories/WTWTR/sounds/ and inside of redist/sounds/ and then I placed the scare01.ogg and the scare.snt in the same folder (WTWTR/sounds/custom/ and redist/sounds/custom/) and then I made a script like this: Code: void func_play_sound1(string &in asParent, string &in asChild, int alState) please help XD |