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Water help - Printable Version

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Water help - xtron - 06-26-2011

I followed Simpanras tutorial on how to make water. When I was done I tested the map and as everybody knows the water is a plane and I didn't sink through the water like you usally do instead of that I walked on it, like it were a floor of some kind :O. Anybody knows how to fix this?.

thanks


RE: Water help - Roenlond - 06-26-2011

Select the water plane, Go to properties and turn off collision.


RE: Water help - xtron - 06-26-2011

Ah, ok thanks! ^^. I got another problem...I added a custom sound and made a new map inside sounds, so I made the custom map inside custom_stories/WTWTR/sounds/ and inside of redist/sounds/ and then I placed the scare01.ogg and the scare.snt in the same folder (WTWTR/sounds/custom/ and redist/sounds/custom/) and then I made a script like this:

Code:
void func_play_sound1(string &in asParent, string &in asChild, int alState)
{
PlaySoundAtEntity("Scary01", "Scary01.snt", "Player", 1.0f, false);
}

please help XD