Trouble With Story Setup - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Trouble With Story Setup (/thread-8830.html) Pages:
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Trouble With Story Setup - xVJx - 06-27-2011 So currently i'm trying to get together a custom story and get into map making for amnesia as you can tell. However despite reading a few script setups and what not for the custom story, it still fails to show up in the stories list when I start up the game. The below screen shot shows where the custom story folder is located, the current scripts, and what they have in them. http://i104.photobucket.com/albums/m166/Carpocolypse300/halp.jpg The map does have a script, but no special commands yet since i'm not there yet, and I'd like for the map to work before putting effort into it only for it to not run. RE: Trouble With Story Setup - Kyle - 06-27-2011 Oh, I see the problem. It should be " StartMap"="work.map" " in your "custom_story_settings.cfg". I hope it works for you. RE: Trouble With Story Setup - Tanshaydar - 06-27-2011 Also you should specify your player start position. RE: Trouble With Story Setup - Kyle - 06-27-2011 (06-27-2011, 04:11 AM)Tanshaydar Wrote: Also you should specify your player start position. I don't think it's needed; I'm pretty sure I saw it like that in someone else's custom story and it worked fine. RE: Trouble With Story Setup - Tanshaydar - 06-27-2011 Not a must, but needed if you have more than one playerstart area RE: Trouble With Story Setup - Kyle - 06-27-2011 (06-27-2011, 04:18 AM)Tanshaydar Wrote: Not a must, but needed if you have more than one playerstart area True, as I do that for my custom stories anyhow. RE: Trouble With Story Setup - xVJx - 06-27-2011 Still doesnt work sadly, I did what you both said. So I really dont know what on earth i'm doing wrong. RE: Trouble With Story Setup - Kyle - 06-27-2011 Make sure your "custom_story_settings.cfg" looks like this: Code: <Main In your "maps" folder, you should have 2 files, "work.map" and "work.hps". Also make sure that the endings of all of those files don't somehow be ".txt". Just making sure, but I think you already had it right. For your custom story to work, you need, editable in the "LevelEditor", "work.map" to have a plane (something for the player to stand on) and in the "Areas" category, place a "PlayerStartArea" on the plane. It should now be called "PlayerStartArea_1" like it says in the "custom_story_settings.cfg". How with the file called "wall.hps" (and yes it has to have the same name as the level), you need to open it with Notepad or Notepad++ and type this in: Code: void OnStart() That's all you need for it to run. I hope it helps. RE: Trouble With Story Setup - rojkish - 06-27-2011 Nvm, it's a bit wierd actually. RE: Trouble With Story Setup - xVJx - 06-28-2011 Did everything you said again Kyle. No luck sadly. It really frustraits me why It wont simply work. Edit: So I did a test on creating a new custom story (just a map with floor and a light) and that worked. I'm just wondering why the one I mentioned here isnt working. Maybe it's something in the map? |