Music starting/ending? - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Music starting/ending? (/thread-9180.html) |
Music starting/ending? - JoeBradleyUK - 07-16-2011 How do i make music start when I play a particular map? And how do i stop it when leaving the map? I gave it a try but failed. RE: Music starting/ending? - Tanshaydar - 07-16-2011 http://wiki.frictionalgames.com/hpl2/amnesia/script_functions void PlayMusic(string& asMusicFile, bool abLoop, float afVolume, float afFadeTime, int alPrio, bool abResume); Plays music. asMusicFile - the music to play + extension .ogg abLoop - determines whether a music track should loop afVolume - volume of the music afFadeTime - time in seconds until music reaches full volume alPrio - priority of the music. Note that only the music with the highest priority can be heard! 0 - highest, 1 - lower, etc void StopMusic(float afFadeTime, int alPrio); Stops music. afFadeTime - time in seconds until music stops alPrio - the priority of the music that should stop Place play music in OnEnter, and place stop music in OnExit RE: Music starting/ending? - JoeBradleyUK - 07-16-2011 (07-16-2011, 07:53 PM)Tanshaydar Wrote: http://wiki.frictionalgames.com/hpl2/amnesia/script_functions Do I need the void included? RE: Music starting/ending? - Tanshaydar - 07-16-2011 Nope. RE: Music starting/ending? - JoeBradleyUK - 07-16-2011 I got an error something about 'or' or something like that, here is my .hps file: //////////////////////////// // Run when starting map void OnStart() { } void FirstDiary(string &in item, int index) { ReturnOpenJournal(true); } //////////////////////////// // Run when entering map void OnEnter() { PlayMusic(04_amb.ogg, true, 0.7, 0.1, 0, true); } //////////////////////////// // Run when leaving map void OnLeave() { } RE: Music starting/ending? - Tanshaydar - 07-16-2011 PlayMusic("04_amb.ogg", true, 0.7, 0.1, 0, true); RE: Music starting/ending? - JoeBradleyUK - 07-16-2011 (07-16-2011, 09:14 PM)Tanshaydar Wrote: PlayMusic("04_amb.ogg", true, 0.7, 0.1, 0, true); Oh, thanks |