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Script - Force Player to Look in Direction - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Script - Force Player to Look in Direction (/thread-9272.html) |
Script - Force Player to Look in Direction - Rokotain - 07-20-2011 Hello Forum People! ![]() I'm quite new to scripting and don't understand 100% of Frictional Games's Scripting Tutorial. ![]() What I have is a grunt spawning and I would like to have a script that forces the player to look at the grunt for a certain amount of time. I read another thread where I found: StartPlayerLookAt("Name?", 5.0f, 5.0f, ""); But I don't understand what it means, are "5.0f" coordinates? and the "Name?" is that the name of a Script Area Entity or an Object/Enemy Entity? The place it would be is in this: Code: void LookAtGrunt(string &in asParent, string &in asChild, int alState) Don't worry about the "LookAtGrunt" name in top, already got figured out how to activate that script. So how would I get the player to look at the place the grunt is standing/spawns/area, we. Also, I'm Norwegian so please excuse me if there are any typos. ![]() Thanks for reading! Hope you have a solution! ^-^ Rokotain RE: Script - Force Player to Look in Direction - xtron - 07-20-2011 Code: void LookAtGrunt(string &in asParent, string &in asChild, int alState) void StartPlayerLookAt(string& asEntityName, float afSpeedMul, float afMaxSpeed, string& asAtTargetCallback); void StopPlayerLookAt(); Forces the player to look at a certain entity until StopPlayerLookAt is used. asEntityName - the entity to look at afSpeedMul - how fast should the player look at the entity afMaxSpeed - maximum speed allowed asAtTargetCallback - function to call when player looks at target RE: Script - Force Player to Look in Direction - Rokotain - 07-21-2011 Thank you! ![]() I have tested it, and it works perfectly fine. This will create a nasty surprise hehe^^ Thanks again for your time replying on this. -Rokotain RE: Script - Force Player to Look in Direction - xtron - 07-21-2011 No problem ![]() |