Help me with a specific scare - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Help me with a specific scare (/thread-9287.html) |
Help me with a specific scare - NyteMyre - 07-21-2011 I decided to give the level-creator a try and it's been fun doing the layout so far. But now i'm at the part where scripting should be involved. There's a specific scare that i wanted to implant ever since I started, but i have no idea how to start: This is the idea: Spoiler below!
RE: Help me with a specific scare - MrCookieh - 07-21-2011 You have to edit the monster itself, to remove the sounds. I never did it by myself, but look into the model editor, maybe you find something there. SetSanityDrainDisabled(bool abX); the problem with this function, is that it also includes darkness. Maybe there is an option in the model editor too, to solve this one. RE: Help me with a specific scare - Rokotain - 07-21-2011 Hello I'm no scripiting expert, but what I DO know is that to make the enemy dissappear in the players face you can do this: In the level editor when you have placed the grunt on the level, click on him, go to the tab called "Entity" and check the small box saying "Hallucination". Under there you can select how close the monster must be to the player before dissappearing. BE AWARE that if it's too close, the monster might be able to hurt/kill the player before he disappears. Hope it helped atleast a bit. You could do like I do, look around on other threads and see if someone else has a slightly similiar problem or such. Hope you get it to work! -Rokotain RE: Help me with a specific scare - NyteMyre - 07-22-2011 Thanks for the help, however, i already knew the how to make enemies disappear. Anyway, looking at the other thread (about removing the terror music), it seems i have to make a custom enemy that doesnt have the sounds with him and put that in the map. RE: Help me with a specific scare - xtron - 07-22-2011 If you need any help with the model editing thingy, just write here or send me a PM and I can fix it for you |