Making Objects Appear - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Making Objects Appear (/thread-9324.html) |
Making Objects Appear - Angerpull - 07-23-2011 Hello I was wondering how to make an object appear. You know how monsters disappear, into smoke. I want an object to appear with that smoke effect IF that's possible. Any way to do this? At all? And if you can, could anyone of you give a script for it. The name of the object is Smoke_Knight The Script area is called SmokeKnight Thanks in advance! Angerpull RE: Making Objects Appear - MrCookieh - 07-23-2011 well for appearing, you can use this SetEntityActive("Smoke_Knight", true); and for the smoke effect, this one should look like some sort of smoke: CreateParticleSystemAtEntity("", "ps_break_wood", "Smoke_Knight", false); |