.hps URGENT HELP - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: .hps URGENT HELP (/thread-9418.html) |
.hps URGENT HELP - ObsidianLegion - 07-27-2011 Guys, I really need help. If I don't get this done there will be no custom story coming from me ): I have three levels in the demo. -The starting map will not use it's .hps even though they are have the same name -The 2nd map uses it's .hps correctly -The final map will not use it's .hps even the map and the .hps have the same name. They all have scripting on them. They all have vital scripting on them. I NEED THIS TO WORK First map .hps Code: //////////////////////////// The second: Code: //////////////////////// And finally, the third Code: //////////////////////// Do I need to add debugging scripts? Maybe that's why the .hps files don't activate? Or is everything being strange? This is really getting on my case Please, please help!! RE: .hps URGENT HELP - Kyle - 07-27-2011 You don't need debugging script, I know fully they are not needed. So what is the problem? Error report? Or just not working in-game? RE: .hps URGENT HELP - ObsidianLegion - 07-27-2011 (07-27-2011, 05:22 PM)Kyle Wrote: You don't need debugging script, I know fully they are not needed. Not working at all. No error pop-ups. Nothing. RE: .hps URGENT HELP - Khyrpa - 07-27-2011 Assume you've tried checking if the script files work by for example putting FadeOut(0); inside OnStart? Also try and change the whole folder and rename every file? RE: .hps URGENT HELP - ObsidianLegion - 07-27-2011 (07-27-2011, 05:26 PM)Khyrpa Wrote: Assume you've tried checking if the script files work by for example putting FadeOut(0); Renamed them before. Nothing. What is the FadeOut script do? :S RE: .hps URGENT HELP - Kyle - 07-27-2011 (07-27-2011, 05:28 PM)Lolnesia09 Wrote:(07-27-2011, 05:26 PM)Khyrpa Wrote: Assume you've tried checking if the script files work by for example putting FadeOut(0); Fades the screen to black. ^^ RE: .hps URGENT HELP - Khyrpa - 07-27-2011 just thought it'd be an fast and easy way to check if the actual file works but the script inside doesn't... RE: .hps URGENT HELP - ObsidianLegion - 07-27-2011 (07-27-2011, 05:29 PM)Kyle Wrote:(07-27-2011, 05:28 PM)Lolnesia09 Wrote:(07-27-2011, 05:26 PM)Khyrpa Wrote: Assume you've tried checking if the script files work by for example putting FadeOut(0); Okay. I doubt it'll work so, before I try, any more suggestions? RE: .hps URGENT HELP - Khyrpa - 07-27-2011 Take another custom story and replace the files with your ones? RE: .hps URGENT HELP - ObsidianLegion - 07-27-2011 (07-27-2011, 05:31 PM)Khyrpa Wrote: Take another custom story and replace the files with your ones? I'll give it a go :/ Anything else? (07-27-2011, 05:30 PM)Khyrpa Wrote: just thought it'd be an fast and easy way to check if the actual file works but the script inside doesn't... Right the map itself works but the scripts don't |