Monster Appear on Pickup - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Monster Appear on Pickup (/thread-9439.html) |
Monster Appear on Pickup - Angerpull - 07-28-2011 Hello, can anyone help me with this? I am trying to make the player pickup a key and then a monster spawns. I pickup the key and no monster... Help ? Lawllulz RE: Monster Appear on Pickup - Kyle - 07-28-2011 Name of example key: "Key01" Name of example monster: "MonsterName" Remember that there can only be one of the same function, so if you already have a void OnStart() function, put the SetEntityPlayerInteractCallback into the one you had at first. Code: void OnStart() |