Daniel's Nightmare {UPDATE!} - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +--- Thread: Daniel's Nightmare {UPDATE!} (/thread-9707.html) |
Daniel's Nightmare {UPDATE!} - zeravia - 08-11-2011 ok. i have the maps all done,but now i need some help with the scripting, i can't even figure out what i did wrong with my notes... lol Keys also are giving me some problems, and i have a few planned out scripted events to work out, that I have no idea how to go about scripting... i searched the wiki, but it's all confuseing to me... >_< i could really use some pointers... or maybe someone who would just outright help me... here are a few screenies for you screenshot lovers~ Daniel's Father's house Daniel's room in his father's house... he notices... this is a screen from the 'final nightmare' Spoiler below!
i really need help with the scripting though, if anyone wants to help~ just message me or leave a comment. thanks all~ RE: Daniel's Nightmare {UPDATE!} - Tenno - 08-11-2011 Are the screens supposed to be that bright? RE: Daniel's Nightmare {UPDATE!} - zeravia - 08-11-2011 (08-11-2011, 12:23 PM)Tenno Wrote: Are the screens supposed to be that bright? nope, these are test screens...I'm too chicken to play without the brightness all the way up... ^^;;;; when i finish the game and release it, it will be much darker... RE: Daniel's Nightmare {UPDATE!} - Tenno - 08-11-2011 (08-11-2011, 12:25 PM)zeravia Wrote:(08-11-2011, 12:23 PM)Tenno Wrote: Are the screens supposed to be that bright? Understandable Good luck with the release RE: Daniel's Nightmare {UPDATE!} - zeravia - 08-11-2011 [/quote] Understandable Good luck with the release [/quote] LOL! yeah...i need a lot of luck, a few places are still buggy in my maps... but I really need help with the scripting... not even my notes work... ;---; |