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[WIP] Ray Of Hope - Printable Version

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RE: Ray Of Hope - BETA RELEASED - Dark Knight - 08-29-2011

(08-29-2011, 02:28 PM)Arvuti Wrote: Hello people, I have some good news for you.


http://filesmelt.com/dl/Ray_of_Hope_BETA_1.3_.zip

hmmm, that link doesnt work for me!Angry

are there link alive to anyone, or i"m alone who can"t download it (v 1.3)?





RE: Ray Of Hope - BETA RELEASED - Elven - 08-29-2011

It seems filesmelt is down at the moment Dark Knight. Maybe wait few moments and it goes up again Smile. If it doesn't get work very soon I'll upload it somewhere else.


RE: Ray Of Hope - BETA RELEASED - Dark Knight - 08-29-2011

Frictional games - loves Mediafire.com Big Grin


RE: Ray Of Hope - BETA RELEASED - Elven - 08-29-2011

link removed!


RE: Ray Of Hope - BETA RELEASED - Dark Knight - 08-29-2011

Elven

well.
just trying v.1.3
Spoiler below!

finally have bucket full of liquid fire, and when i use it on the pit - nothing happens!
(in beta 1.2 all works fine, i surprized whatta hell..)
filled twice bucket with water..

[Image: amnesia2011083000462533.th.jpg]



bug?


btw, i laugh when reading note about wife and 3 children awaiting you Big Grin
plus - strange artifact i found
Spoiler below!

[Image: amnesia2011083000462533.th.jpg]



RE: Ray Of Hope - BETA RELEASED - Elven - 08-29-2011

Oh my god ....

It seems that when my mate edited map visual fixes he forgot to get custom entities... THANK YOU for telling me this :/!!
There we go! http://www.mediafire.com/?fwamriv2p1upayv

It is 1.31, hot-fix. Fixed that now that bucket works. Thank you Dark Knight for telling me Smile! *hugs*

Also that Strange artifact can be used in dream2 at one point, if you don't miss it ^^!


RE: Ray Of Hope - BETA RELEASED - badfollower - 08-29-2011

Overall good experience, nice map design, pretty nice voice acting (kinda funny) and good scares. Good job!
Spoiler below!

There was just 1 silly bug. In the beginning room when the grunt breaks through the door. I picked a box ran to the door and threw it in his face (then there's the cut scene back in the house). When I came back when the grunt was dragging me out, the box was in front of the door way and I couldn't get dragged out. *breathing,(fadeout) breathing,(fadeout) breathing,(fadeout)* still in the same place, grunt disappears, music stops, game over.




RE: Ray Of Hope - BETA RELEASED - Elven - 08-29-2011

I see, thank you badfollower for telling me that! I appreciate it a lot!


RE: Ray Of Hope - BETA RELEASED - badfollower - 08-30-2011

No problem
Spoiler below!

Ok 1 more bug (found it a minute ago), when the grunt hit breaks down the door in the beginning room, I stayed at the side of the door so that it didn't fall in on me. The minute the grunt broke through I was able to run past him (Edit:while jumping), and he didn't disappear (He was able to hit me once, I guess thinking I was still the door Big Grin). And ran straight into the room where you get caved in (also I liked the super speed script). So no cut scene = no lantern (Edit: Sorry the lantern was there my bad :/)

Edit: Also dying in there also causes the 1st bug to happen




RE: Ray Of Hope - BETA RELEASED - Elven - 08-30-2011

Aww. I guess it is impossible to block all bugs out there xD... But I should do something about the intro jumping tho. But not in beta. Thanks yet again Smile.