do something when item is picked up - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: do something when item is picked up (/thread-9857.html) |
do something when item is picked up - Elven - 08-19-2011 SetEntityPlayerInteractCallback("latern_1", "disablelatern", false); and void disablelatern(string &in asEntity) { SetEntityActive("latern_2", false); } doesn't work RE: do something when item is picked up - nemesis567 - 08-19-2011 It's lantern, not latern. RE: do something when item is picked up - viperdream1 - 08-19-2011 What exactly does the error say? And did you place SetEntityPlayerInteractCallback("latern_1", "disablelatern", false); between the "{}" of Void OnStart()? RE: do something when item is picked up - Elven - 08-19-2011 thanks. It was indeed lantern. latern is lantern in estonian ^^. But it still doesnt work edit: Oh wait, i might have found mistake ! Ok it worked! All problem was in lantern . I still didnt edit one latern into lantern |