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Nodes... Ugh - Printable Version

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Nodes... Ugh - JetlinerX - 08-20-2011

So, how do these things work?!

Do you just place them in the map, and the monster will follow them? or is there scripting to do as I see in most custom stories, there is a nodes script. Thanks all!


RE: Nodes... Ugh - palistov - 08-20-2011

http://www.frictionalgames.com/forum/thread-9264.html (scroll down to enemy section)

or

http://wiki.frictionalgames.com/hpl2/tutorials/script/monsterpathnodes


RE: Nodes... Ugh - Your Computer - 08-20-2011

Note: when adding path nodes using AddEnemyPatrolNode(), you only have to add the path nodes with that function for the nodes that you want the monster to take a break at. The monster will automatically follow the nodes in between when trying to reach the nodes added and in the order that they are added using that function.


RE: Nodes... Ugh - JetlinerX - 08-20-2011

Thanks to both of you, sorry I looked on the Wiki and didnt see that at first! MY BAD! x)

This is always such s friendly place to get help, I LOVE IT! Big Grin