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Static Objects Help - DRedshot - 08-25-2011

I'm planning on making a few Static Objects for my upcoming Amnesia Story, Hopefully there will be about 12 - 15 of them. The only problem is that Static Objects are made in a different way to Entities, The BlockBox is Applied in the Mesh Creation process, rather than in the Model Editor...

Obviously I could just make them all Entities, but i'd still like to know how I can make them into Static Objects for future reference. I looked at the CastleBase Default wall as an example, but I still don't understand what they have done to it.

Thanks in advance!


RE: Static Objects Help - Acies - 08-26-2011

They are made in exactly the same way Smile The only difference is that an entity is opened in ModelEditor later and given a body using different shapes. All you have to do to make a static object is to model it and then export it.


RE: Static Objects Help - DRedshot - 08-26-2011

thank you for clearing that up Smile

So i don't have to do anything special to the mesh? it does it automatically. Thanks!