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    Thread: Multiplayer/Co-Op & Frictional Games? NO!!!
Post: RE: Multiplayer mod idea

(12-25-2010, 12:42 AM)Tenacious Wrote: This has been discussed numerous times before. As JokeDindon said, the game simply cannot do multiplayer. yea i thought so (12-24-2010, 11:33 PM)JokeDindon Wr...
Mman235 General Discussion 719 689,699 12-25-2010, 01:11 AM
  Information Thread: Multiplayer/Co-Op & Frictional Games? NO!!!
Post: Multiplayer mod idea

If theres any way to make a multiplayer mod i was thinking of a humans vs monsters type thing. Humans Advantages:invisible in the dark and silent while crouching Disadvantages:cant attack Objective:s...
Mman235 General Discussion 719 689,699 12-24-2010, 10:41 PM
    Thread: My First Map: FTD = "Fear The Darkness"
Post: RE: My First Map: FTD = "Fear The Darkness"

(12-18-2010, 01:53 AM)HumiliatioN Wrote: (12-17-2010, 03:29 PM)Mman235 Wrote: i dont know if im the only one who cant get past the start room but ive looked everywhere for a key for the first door...
Mman235 Showcase 17 27,591 12-18-2010, 04:15 PM
    Thread: My First Map: FTD = "Fear The Darkness"
Post: RE: My First Map: FTD = "Fear The Darkness"

i dont know if im the only one who cant get past the start room but ive looked everywhere for a key for the first door ive climbed up everything you can climb up but still nothing could someone tell m...
Mman235 Showcase 17 27,591 12-17-2010, 03:29 PM
    Thread: Tunnels- Survival Map
Post: RE: Tunnels- Survival Map

could you please upload somewhere else it says "Unassigned file limit of 10 downloads reached"
Mman235 Showcase 10 17,160 11-17-2010, 09:29 PM
    Thread: The awakening [WIP]
Post: RE: The awakening [WIP]

(11-07-2010, 07:02 PM)Mr. X Wrote: Holy mother of god that last pic is really bright! yea i know i might change that
Mman235 Custom Stories, TCs & Mods - Development 5 6,721 11-08-2010, 09:23 PM
    Thread: The awakening [WIP]
Post: RE: The awakening [WIP]

yea i know i realy only showed the small rooms and i wanted it to feel kind of cramped there will be bigger rooms
Mman235 Custom Stories, TCs & Mods - Development 5 6,721 11-07-2010, 02:03 AM
  Shocked Thread: The awakening [WIP]
Post: The awakening [WIP]

This is my new map and first map on the hpl editor tell me what you think of it so far. Spoiler below! [Image: http://i246.photobucket.com/albums/gg94/...-06-61.jpg] Spoiler belo...
Mman235 Custom Stories, TCs & Mods - Development 5 6,721 11-06-2010, 09:39 PM
    Thread: How do i make a monster appear with a trigger (solution)
Post: RE: How do i make a monster appear with a trigger

(10-18-2010, 08:51 PM)theDARKW0LF Wrote: That's because you have to select the monster entity, and make sure the "active" box is unchecked, so when you collide with the script area, it activates him...
Mman235 Custom Stories, TCs & Mods 11 12,923 10-18-2010, 09:04 PM
    Thread: How do i make a monster appear with a trigger (solution)
Post: RE: How do i make a monster appear with a trigger

(10-18-2010, 08:06 PM)Kyle Wrote: Here ya go. "ScriptArea_1" is the name of the script area where you collide which causes the monster to spawn. "MonsterFunc1" is the name of the function used later...
Mman235 Custom Stories, TCs & Mods 11 12,923 10-18-2010, 08:11 PM
    Thread: How do i make a monster appear with a trigger (solution)
Post: RE: How do i make a monster appear with a trigger

(10-18-2010, 08:00 PM)Vincent Wrote: (10-18-2010, 07:51 PM)Mman235 Wrote: (10-18-2010, 07:50 PM)Vincent Wrote: Make it a hallucination? :P no i mean make them appear after you go down a corridor...
Mman235 Custom Stories, TCs & Mods 11 12,923 10-18-2010, 08:02 PM
    Thread: How do i make a monster appear with a trigger (solution)
Post: RE: How do i make a monster appear with a trigger

(10-18-2010, 07:50 PM)Vincent Wrote: Make it a hallucination? :P no i mean make them appear after you go down a corridor so they chase you
Mman235 Custom Stories, TCs & Mods 11 12,923 10-18-2010, 07:51 PM
    Thread: How do i make a monster appear with a trigger (solution)
Post: How do i make a monster appear with a trigger (sol...

How would i make a monster appear at trigger or what script would i use could someone please help me thank you:-/ sry if its already been answer
Mman235 Custom Stories, TCs & Mods 11 12,923 10-18-2010, 07:47 PM
    Thread: Compiling a List of Problems
Post: RE: Compiling a List of Problems

Since this thread is about what seems to be general issues, here's one I have that seems to be a problem at multiple points: http://www.frictionalgames.com/forum/thread-4347.html
Mman235 Technical Support - Amnesia: The Dark Descent 82 119,386 09-15-2010, 02:32 AM
    Thread: Consistent item combining crash (minor puzzle spoilers)
Post: Consistent item combining crash (minor puzzle spoi...

This isn't a bug that stopped me at all, and maybe someone has already mentioned it, but there seems to be a crash that consistently happens if I have an inventory item out and ready to use (E.G. when...
Mman235 Technical Support - Amnesia: The Dark Descent 1 2,530 09-14-2010, 10:40 PM