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    Thread: Multiplayer/Co-Op & Frictional Games? NO!!!
Post: RE: Tech Ideas

(12-11-2010, 03:05 AM)Lee Wrote: Plus there's the issue of really shitty mics and the twelve-year-olds that use them. You'd be able to hear them across the level and every monster would be alerted....
Datashocker General Discussion 719 689,756 12-11-2010, 04:01 AM
    Thread: Cistern -> drain sewers
Post: RE: Cistern -> drain sewers

I'll upload a savegame once I get to that point (In the prison now, but it's my second play-through, so it should go quickly). Should have it up in the next few hours EDIT: Never mind, I still hav...
Datashocker Hints, help and spoilers 5 8,058 11-14-2010, 11:08 PM
    Thread: ATDD Machinima : Edgar's day
Post: RE: ATDD Machinima : Edgar's day

Lol, very funny. Good job mate.
Datashocker General Discussion 9 6,779 11-14-2010, 11:03 PM
    Thread: Where's the folder?
Post: RE: Where's the folder?

It's in Start » Computer » C: » Program Files (or Program Files(x86), if on 64 bit) » Steam » steamapps » common » amnesia the dark descent
Datashocker General Discussion 8 6,109 11-08-2010, 06:23 PM
    Thread: Something to add more immersion
Post: RE: Something to add more immersion

Well, I'm sure it could be implemented rather easily. It would be a simple matter to bind the lean keys to the movement of your head. All steam ahead, I say.
Datashocker General Discussion 8 8,381 10-28-2010, 08:48 AM
    Thread: Laboratory glitch, help needed
Post: RE: Laboratory glitch, help needed

Could you perhaps post a screenshot? That might help with understanding the problem.
Datashocker Technical Support - Amnesia: The Dark Descent 10 12,938 10-10-2010, 07:17 AM
    Thread: Screenshots that capture the "feel/fear" of Amnesia
Post: RE: Screenshots that capture the "feel/fear" of Am...

For that image, I suggest increasing the contrast so that the bottom of the staircase cannot be seen. That would really show the whole "Dark Descent" part of the title.
Datashocker General Discussion 5 12,603 10-09-2010, 05:32 PM
    Thread: Echoes of a Sunless City - Work in Progress
Post: RE: Echoes of a Sunless City - Work in Progress

Looking good. Hope you figure out that fandangled scripting stuff.
Datashocker Custom Stories, TCs & Mods - Development 28 31,428 10-06-2010, 06:39 AM
    Thread: Idea: Hardcore Amnesia
Post: RE: Idea: Hardcore Amnesia

Ah shite, wasn't the original game scary enough as it is? Fine, I'll go and get my brown boxers.
Datashocker Custom Stories, TCs & Mods - Development 41 52,843 10-04-2010, 07:49 PM
    Thread: Game runs EXTREMLY SLOWLY when looking in certain directions.
Post: RE: Game runs EXTREMLY SLOWLY when looking in cert...

I have had this issue as well, and it seems to solve itself after upgrading to the new Nvidia beta drivers, so try that and see if it works. Unless you're using an ATI card, of course.
Datashocker Technical Support - Amnesia: The Dark Descent 4 6,176 10-04-2010, 06:50 PM
    Thread: "Wake" - Complete :)
Post: RE: "Wake" - Complete :)

Downloading now. I'll report back when I've played through. EDIT: Alright, I just played through the last part (I had a save from the beta), and I think that was the best custom story I have played s...
Datashocker Showcase 107 190,086 10-04-2010, 06:31 AM
    Thread: Amnesia Atlantis
Post: RE: Amnesia Atlantis

(10-03-2010, 02:53 AM)blue eyed dragon Wrote: (10-03-2010, 02:46 AM)DamnNoHtml Wrote: Using water is somewhat annoying in the editor. However, it is a cool idea, so good luck. thanks il try my bes...
Datashocker Custom Stories, TCs & Mods - Development 27 26,426 10-04-2010, 12:45 AM
    Thread: Monsters are kinda retarded...
Post: RE: Monsters are kinda retarded...

Lol... Emo zombie.
Datashocker Hints, help and spoilers 11 12,464 10-02-2010, 06:34 AM
    Thread: A new review with a fun bonus
Post: RE: A new review with a fun bonus

A comment I found posted on that page: "glad someone mentioned call of cthulu because within seconds of playing amnesia i could already tell they had mercilessly ripped it off, although frankly it wa...
Datashocker General Discussion 5 4,930 10-01-2010, 07:17 AM
    Thread: Clive Barker's Undying Remake (Work In Progress)
Post: RE: Clive Barker's Undying Remake (Work In Progres...

These are stunningly beautiful. I'm looking forward to playing this.
Datashocker Custom Stories, TCs & Mods - Development 163 270,476 10-01-2010, 06:40 AM
    Thread: "Wake" - Complete :)
Post: RE: "Wake" - a Very High Quality Story

Looks good, but is the load door supposed to go anywhere yet? also, Spoiler below! I liked the body falling from the ceiling, but could you perhaps make it fall in something other than a T ...
Datashocker Showcase 107 190,086 09-30-2010, 06:05 AM
    Thread: Amnesia, scare compilation
Post: RE: Amnesia, scare compilation

Lol at the dude who kept getting scared of the shovel.
Datashocker General Discussion 18 15,977 09-29-2010, 11:08 PM
    Thread: How do you guys handle it?
Post: RE: How do you guys handle it?

(09-28-2010, 06:13 AM)Mjarr Wrote: Short answer: I didn't need to. Long answer: thanks to balls of steel (snarf snarf), I didn't have any issues playing the game even in middle of the night in pitc...
Datashocker General Discussion 59 59,640 09-28-2010, 04:25 PM
    Thread: Amnesia Wallpapers
Post: RE: Amnesia Wallpapers

(09-28-2010, 03:46 PM)Crypt Wrote: (09-28-2010, 01:38 AM)CHANCEPHOENIX Wrote: Here"S my personal "Barrel Roll" Amnesia wallpaper : http://i53.tinypic.com/211l2qv.jpgrofl roflaematupatamuese
Datashocker General Discussion 54 97,593 09-28-2010, 04:20 PM
    Thread: Black Forest Castle V2.1 (micro update!)
Post: RE: Black Forest Castle (WIP)

This.. was amazing. The encounters were brilliantly done. Hope you expand on this, I'm looking forward to it.
Datashocker Showcase 115 219,662 09-27-2010, 06:35 AM