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Post Author Forum Replies Views Posted [asc]
    Thread: Custom Assets (Models)
Post: RE: Custom Assets (Models)

Damn, my 3d modeling course hasn't covered how to texture yet. I have done uv mapping in Blender though, so hopefully it's the same process more or less
Penguinmaster Custom Stories, TCs & Mods 4 4,470 10-19-2010, 08:04 PM
    Thread: Custom Assets (Models)
Post: RE: Custom Assets (Models)

I'm the friend working with him, and just as an added comment, the mesh was not textured in Maya (It's Maya 2011 if that's of any relevance to anyone), it just has the default lambert assigned to it.
Penguinmaster Custom Stories, TCs & Mods 4 4,470 10-19-2010, 04:34 AM
    Thread: Subterranea (Work in Progress - NEED FEEDBACK)
Post: RE: Subterranea (Work in Progress - NEED FEEDBACK)

Ok, so I downloaded this last night, played through it, composed my thoughts and here's some feedback. I'd like to start by saying I'm not trying to be mean, I'm just telling you what needs to be done...
Penguinmaster Custom Stories, TCs & Mods - Development 75 88,200 10-13-2010, 05:15 AM
    Thread: About making my own enemy
Post: RE: About making my own enemy

Good ol' fashion bump. I need to find out if this is possible in anyway, whether changing the model or making one from scratch. if it's not possible now, anyone know if Frictional is planning on makin...
Penguinmaster Custom Stories, TCs & Mods 6 6,111 10-12-2010, 02:12 AM
    Thread: Amnesia Atlantis
Post: RE: Amnesia Atlantis

Dammit! Me and my friend were just about to do this! It think this is now a competition for the better atlantis! LET THE CHALLENGE BEGIN!
Penguinmaster Custom Stories, TCs & Mods - Development 27 26,207 10-12-2010, 01:50 AM
    Thread: Appearing/Disappearing Walls
Post: RE: Appearing/Disappearing Walls

I got it working, thanks!
Penguinmaster Custom Stories, TCs & Mods 2 3,159 09-27-2010, 05:00 PM
    Thread: What do you think of the game's length?
Post: RE: What do you think of the game's length?

To me the games length isn't even important. To me the games get all their awesome from the ambient fear. I'm not gonna lie, but I have ~18 hours of gameplay on Amnesia and I haven't actually beat it ...
Penguinmaster General Discussion 131 166,493 09-26-2010, 05:13 PM
    Thread: Appearing/Disappearing Walls
Post: Appearing/Disappearing Walls

I was wondering if there's a way to take one of the walls from the Mansionbase static mesh set (Default to be specific) and make it disappear/reappear like you can with entities. Would I have to make ...
Penguinmaster Custom Stories, TCs & Mods 2 3,159 09-25-2010, 06:33 PM