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    Thread: I think Daniel had enough of it... (Humor.)
Post: RE: I think Daniel had enough of it... (Humor.)

(10-16-2010, 01:24 AM)hollowleviathan Wrote: I played most of the game without using the lantern, so I could sneak and hide better from those horrible...things. It was only near the final third of t...
Bifford General Discussion 9 7,893 10-16-2010, 05:29 PM
    Thread: What part of Amnesia scared you the most?
Post: RE: What part of Amnesia scared you the most?

The bit where you hop across windowsills was both creepy and depressing. You could see that the supernatural horror has infested the forest outside, and realized that fleeing the castle was not an op...
Bifford General Discussion 246 311,218 10-12-2010, 01:03 PM
    Thread: Monsters shouldn't have distinctive sounds
Post: RE: Monsters shouldn't have distinctive sounds

(10-11-2010, 07:30 PM)Kein Wrote: There is an easy way to "fix" that - just delete sound-files that are responsible for the monster's "chase sound" :P Too late for that, now. I've finished the game...
Bifford General Discussion 18 14,947 10-12-2010, 12:58 PM
    Thread: Monsters shouldn't have distinctive sounds
Post: Monsters shouldn't have distinctive sounds

There are a lot of scary sounds in the game, but playing through I could quickly tell that most of them were just atmospheric and could be ignored. When a real monster actually shows up, you hear a d...
Bifford General Discussion 18 14,947 10-11-2010, 01:41 PM