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Post Author Forum Replies Views Posted [asc]
    Thread: New Mapper/Scripter - Info?
Post: RE: New Mapper/Scripter - Info?

For the overlapping floors, you need to make them smaller. I don't understand what you mean by thin ceilings though. If you have parts of the wall missing, try using a welder, and make sure to have ...
Zergalag Custom Stories, TCs & Mods 7 6,348 11-09-2010, 04:13 PM
    Thread: Recreate Gameplay Trailer Level?
Post: RE: Recreate Gameplay Trailer Level?

I don't think we can recreate it without a video of the whole level. But it is possible to recreate what we can see.
Zergalag Custom Stories, TCs & Mods 7 7,238 10-29-2010, 03:53 PM
    Thread: How do I play my map when I am done?
Post: RE: How do I play my map when I am done?

I'd recommend notepad, not sure if other programs will work or not.
Zergalag Custom Stories, TCs & Mods 6 6,694 10-27-2010, 03:52 AM
    Thread: Is map making hard?
Post: RE: Is map making hard?

Mr. X, I'd recommend copying someone else's custom_story_settings and edit it so it works for you. That's what I did, and it works like a charm.
Zergalag Custom Stories, TCs & Mods 17 14,138 10-25-2010, 07:38 PM
    Thread: Patrol Node Help
Post: RE: Patrol Node Help

Glad to be of service. :)
Zergalag Custom Stories, TCs & Mods 7 8,111 10-21-2010, 07:20 PM
    Thread: Patrol Node Help
Post: RE: Patrol Node Help

I had this problem once too, but the solution was to make it go farther then before. I think you can't be able to hear it either, for it to disappear.
Zergalag Custom Stories, TCs & Mods 7 8,111 10-21-2010, 06:28 PM