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    Thread: One world to another [DEMO] coming soon
Post: RE: One world to another [DEMO] coming soon

Which world is suitable to be the second world? The water world or prison world?
Raymond Custom Stories, TCs & Mods 17 13,642 03-27-2011, 01:59 AM
    Thread: One world to another [DEMO] coming soon
Post: RE: One world to another [DEMO] coming soon

The third world was changed into water world. No grunts only has Water Lurkers.
Raymond Custom Stories, TCs & Mods 17 13,642 03-26-2011, 05:38 AM
    Thread: how to make an enemy appear after a trigger?
Post: RE: how to make an enemy appear after a trigger?

This is a forum and everyone could see it. I am getting embarrassed right now :dodgy:.
Raymond Custom Stories, TCs & Mods 6 4,958 03-23-2011, 12:01 PM
    Thread: how to make an enemy appear after a trigger?
Post: RE: how to make an enemy appear after a trigger?

Here is the link: http://www.frictionalgames.com/forum/thread-5117.html If you don't know how, i can give an example. Code:First: AddEntityCollideCallback("Player" , "AREA NAME" , "ANY NAME YOU LIKE...
Raymond Custom Stories, TCs & Mods 6 4,958 03-23-2011, 09:47 AM
    Thread: Which job should i take?
Post: RE: Which job should i take?

(03-22-2011, 02:12 PM)Xanatos Wrote: I'd say chef, but college/university is also an option. Perhaps you can do both at the same time. I see. That settles it, i'm going to be a chef.
Raymond Off-Topic 5 7,884 03-23-2011, 09:35 AM
    Thread: Which job should i take?
Post: RE: Which job should i take?

Not work? I am not that lazy :dodgy:. But i think i'll be a chef since i'm better cooking than fixing cars :D. But, i think i might go to college first BEFORE working. That way i can earn money faster...
Raymond Off-Topic 5 7,884 03-22-2011, 01:43 PM
    Thread: Good Zombie games
Post: RE: Good Zombie games

I played Silent Hill 4 "which is creepy". Not just Silent Hill 4, all of the silent hill games seems creepy to me. Edit: Sorry, silent hill games aren't "Zombie Games". They are "Kill Ghost" games.
Raymond Off-Topic 13 13,517 03-22-2011, 01:32 PM
    Thread: Which job should i take?
Post: Which job should i take?

This is "off-topic" thread. But i wanted to know which job should i take? I wanted to work at a restaurant because i am good at cooking. But i also wanted to be an engineer. I can't do two jobs at the...
Raymond Off-Topic 5 7,884 03-22-2011, 01:30 PM
    Thread: One world to another [DEMO] coming soon
Post: RE: One world to another [DEMO] coming soon

Halfway done. Still a lot of work to do.
Raymond Custom Stories, TCs & Mods 17 13,642 03-22-2011, 10:44 AM
    Thread: How to make an item destroy when i use it?
Post: RE: How to make an item destroy when i use it?

Nevermind i fixed it.
Raymond Custom Stories, TCs & Mods 4 4,226 03-22-2011, 10:41 AM
    Thread: Quest script help
Post: RE: Quest script help

(03-21-2011, 11:54 PM)Anxt Wrote: Just use an AddEntityCollideCallback for the player and the area, and have the function that is called give the quest.I put a lot of quests in my story. Some of the...
Raymond Custom Stories, TCs & Mods 5 5,520 03-22-2011, 09:36 AM
    Thread: One world to another [DEMO] coming soon
Post: RE: One world to another [DEMO] coming soon

(03-22-2011, 12:37 AM)masterlinx667 Wrote: This looks like it will be quite good ^_^ Looking forward to the release :3 Thank You for supporting :). I've changed my mine. The demo of this story's las...
Raymond Custom Stories, TCs & Mods 17 13,642 03-22-2011, 09:35 AM
    Thread: Belphegor [On hold - 2nd Demo out!] (Video is up!)
Post: RE: Belphegor [Preview]

Lol. I played a game called "Persona 4" and i found a persona named "Belphegor" :D.
Raymond Custom Stories, TCs & Mods - Development 86 101,988 03-21-2011, 11:21 AM
    Thread: How to make an item destroy when i use it?
Post: RE: How to make an item destroy when i use it?

(03-20-2011, 05:46 AM)Tanshaydar Wrote: Raymod, it's been told you. You have to start to understand the coding logic. Do you really have the intention to create a mod that you didn't even write the ...
Raymond Custom Stories, TCs & Mods 4 4,226 03-20-2011, 05:59 AM
    Thread: How to make an item destroy when i use it?
Post: How to make an item destroy when i use it?

I think i wrote the title wrong. Anyways, i wanted to know how to destroy an item when i use the first key. For example: I need to unlock a door with two keys. One key name "Example1" and the second ...
Raymond Custom Stories, TCs & Mods 4 4,226 03-20-2011, 05:10 AM
    Thread: Why does my SetSwingDoorLocked no effect?
Post: RE: Why does my SetSwingDoorLocked no effect?

(03-19-2011, 07:54 PM)Nye Wrote: (03-19-2011, 04:17 PM)Pandemoneus Wrote: You wrote Onstart(). It has to be OnStart(). Noticed the difference? In case you don't notice the difference, it needs to ...
Raymond Custom Stories, TCs & Mods 9 7,546 03-20-2011, 04:06 AM
    Thread: Why does my SetSwingDoorLocked no effect?
Post: RE: Why does my SetSwingDoorLocked no effect?

(03-19-2011, 02:42 PM)Danarogon Wrote: oh! i think i found it! in the void UsedKeyOnDoor(string &in asItem, string &in asEntity) you missed ; at the end! void UsedKeyOnDoor(string &in ...
Raymond Custom Stories, TCs & Mods 9 7,546 03-19-2011, 03:16 PM
    Thread: Why does my SetSwingDoorLocked no effect?
Post: RE: Why does my SetSwingDoorLocked no effect?

I followed "the Make a key unlock a specific door" but still not working.
Raymond Custom Stories, TCs & Mods 9 7,546 03-19-2011, 02:35 PM
    Thread: How to make a door blow open (Script)
Post: RE: How to make a door blow open (Script)

I'm terribly sorry. Good day sir.
Raymond Custom Stories, TCs & Mods 6 6,446 03-19-2011, 02:34 PM
    Thread: What does SetDeathHint do?
Post: RE: What does SetDeathHint do?

Ok, thanks :).
Raymond Custom Stories, TCs & Mods 2 3,094 03-19-2011, 08:12 AM