Search Results
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Thread: Custom Story Feedback and Possible Enrolement.
Post: RE: Custom Story Feedback and Possible Enrolement.
I had a go... Beats me how to do it though :/ I'll keep trying. |
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Zinnkio |
Custom Stories, TCs & Mods
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14 |
15,817 |
07-23-2012, 04:20 PM |
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Thread: Custom Story Feedback and Possible Enrolement.
Post: RE: Custom Story Feedback and Possible Enrolement.
I can't believe I didn't spot the ladder falling down but I've changed it to static now. As for the billboards, I've kind of given up because not matter how hard I try they always have these hard edge... |
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Zinnkio |
Custom Stories, TCs & Mods
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14 |
15,817 |
07-23-2012, 11:21 AM |
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Thread: Custom Story Feedback and Possible Enrolement.
Post: RE: Custom Story Feedback and Possible Enrolement.
Add me on skype if you have it... username is Zinnkio
And the no floor part is probably just because I haven't finished it yet. Where abouts is it? |
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Zinnkio |
Custom Stories, TCs & Mods
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14 |
15,817 |
07-21-2012, 11:15 PM |
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Thread: Custom Story Feedback and Possible Enrolement.
Post: RE: Custom Story Feedback and Possible Enrolement.
http://www.mediafire.com/?4o818tl6xwlat52
Is there any improvements I can do on the lighting in the first map because I feel there's something not quite right? |
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Zinnkio |
Custom Stories, TCs & Mods
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14 |
15,817 |
07-21-2012, 10:39 PM |
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Thread: Custom Story Feedback and Possible Enrollment.
Post: RE: Custom Story Feedback and Possible Enrollment.
I made two threads because I thought that one of them was in the wrong place so here's the link to that other thread and then I'll post a link to the updated files on there.
Hope that makes sense ;) |
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Zinnkio |
Custom Stories, TCs & Mods - Development
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2 |
3,819 |
07-21-2012, 10:34 PM |
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Thread: Custom Story Feedback and Possible Enrolement.
Post: RE: Custom Story Feedback and Possible Enrolement.
First of all, thanks for the quick reply :)
Second thing is, I hadn't seen anyone use that moving knight scare until about an hour ago while I was watching a video and since then I've changed it slig... |
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Zinnkio |
Custom Stories, TCs & Mods
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14 |
15,817 |
07-20-2012, 07:51 PM |
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Thread: Custom Story Feedback and Possible Enrolement.
Post: RE: Custom Story Feedback and Possible Enrolement.
Maybe I should have mentioned that in my original post. I'm more than willing to accept any ideas for improvement. I also couldn't figure out how to add an attachment to a pm so I've just posted it he... |
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Zinnkio |
Custom Stories, TCs & Mods
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14 |
15,817 |
07-20-2012, 03:47 PM |
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Thread: Custom Story Feedback and Possible Enrollment.
Post: Custom Story Feedback and Possible Enrollment.
I'm currently making a custom story but I haven't really thought of a storyline yet. I've sort of just thrown myself into level editing and scripting without any clue of where I'll end up.
Here is a ... |
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Zinnkio |
Custom Stories, TCs & Mods - Development
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2 |
3,819 |
07-19-2012, 04:28 PM |
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Thread: Custom Story Feedback and Possible Enrolement.
Post: Custom Story Feedback and Possible Enrolement.
I'm currently making a custom story but I haven't really thought of a storyline yet. I've sort of just thrown myself into level editing and scripting without any clue of where I'll end up.
Here is a ... |
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Zinnkio |
Custom Stories, TCs & Mods
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14 |
15,817 |
07-19-2012, 04:16 PM |
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Thread: extra_english.lang Doesn't seem to load
Post: extra_english.lang Doesn't seem to load
I'm currenty in the middle of producing a new custom story. It's in the early stages so I haven't done much.
I have created the extra_english.lang file that's needed for key names and descriptions an... |
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Zinnkio |
Development Support
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1 |
2,180 |
03-10-2012, 11:29 PM |
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Thread: prop force
Post: RE: prop force
Quote:Here's how it looks. I want the grunt to fly towards the door and -100 at X in my script will make him go with force against him but it doesn't work :/
Change the -100 value to -5000. That shou... |
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Zinnkio |
Development Support
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22 |
15,971 |
07-10-2011, 02:03 PM |
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Thread: Scripts Recollection
Post: RE: Scripts Recollection
If I were to add a sound would I add
PlaySoundAtEntity("", "Sound_3", "player", 0.5f, false);
under
AddTimer("xyz", 1.0f, "TimerStopLookAt");
I'm a newbe to this...
[/quote]
if you want the sou... |
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Zinnkio |
Development Articles
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115 |
152,448 |
02-26-2011, 09:55 PM |
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Thread: Scripts Recollection
Post: RE: Scripts Recollection
(02-26-2011, 05:28 PM)Ongka Wrote: void OnStart()
{
AddEntityCollideCallback("Player", "AreaSanity", "CollideAreaSanity", true, 1);
}
void CollideAreaSanity(string &in asParent, string &in... |
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Zinnkio |
Development Articles
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115 |
152,448 |
02-26-2011, 05:49 PM |
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Thread: Scripts Recollection
Post: RE: Scripts Recollection
Whats would be the script for making the player look at something and give sanity damage when he enters an area?? |
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Zinnkio |
Development Articles
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115 |
152,448 |
02-26-2011, 04:42 PM |