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    Thread: Grunt with lantern (lol)
Post: RE: [REQUEST] Grunt with lantern (lol)

(05-25-2011, 06:37 PM)Modular100 Wrote: How about have a grunt with a candle melted onto its' head? It'll fit the time and look good if done right :)YOU NO TAKE CANDLE!
Dalroc Custom Stories, TCs & Mods 19 14,408 05-27-2011, 01:56 PM
    Thread: Can you make a hatch locked?
Post: RE: Can you make a hatch locked?

(05-02-2011, 12:10 AM)ricky horror Wrote: Sometimes you have to save right when you click the "Locked" box and before to switch to a different entity, or it undoes it. :/ Found that out the hard way...
Dalroc Custom Stories, TCs & Mods 22 19,071 05-02-2011, 09:23 AM
    Thread: Fatal Error [SOLVED]
Post: RE: Fatal Error

Change SetPlayerInteractCallback to SetEntityPlayerInteractCallback
Dalroc Custom Stories, TCs & Mods 3 2,927 05-01-2011, 12:49 PM
    Thread: Portal: The Dark Descent (Portal Meets Amnesia)
Post: RE: Portal: The Dark Descent (Portal Meets Amnesia...

I'm sorry but.. Portal? The thing that defines Portal is just that... Portals! This is just normal puzzle solving in the HPL engine with sounds from Portal, nothing more.
Dalroc Showcase 13 23,735 04-29-2011, 04:48 PM
    Thread: Script problem / fatal error
Post: RE: Script problem / fatal error

There is a closing brace for CollideProov. But really the whole script is just a mess. First and foremost, you can't have a function inside of a function like that, you need to place the TimerDoneLook...
Dalroc Development Support 11 13,665 04-29-2011, 04:35 PM
    Thread: Random Events
Post: RE: Random Events

Some more specific info would be nice.. But to make a random screen shake at random intervals you could do something like this PHP Code:void funcName(string &in asTimer){ &nb...
Dalroc Custom Stories, TCs & Mods 2 2,694 04-28-2011, 10:09 PM
    Thread: Possible to make sanity only work for enemys
Post: RE: Possible to make sanity only work for enemys

(04-28-2011, 03:00 PM)Tanshaydar Wrote: It's not sanity thing. It's night vision I want to change. I want to completely disable it. And 'massive box light' is not the solution I seek. Whatever I do,...
Dalroc Custom Stories, TCs & Mods 18 15,894 04-28-2011, 03:03 PM
    Thread: Possible to make sanity only work for enemys
Post: RE: Possible to make sanity only work for enemys

(04-28-2011, 11:02 AM)Apjjm Wrote: Couldn't you just have used a massive box light with a low alpha or something to make the game think you were standing in a light?This would affect the night-visio...
Dalroc Custom Stories, TCs & Mods 18 15,894 04-28-2011, 02:04 PM
    Thread: Decal problem!
Post: RE: Decal problem!

(04-26-2011, 01:45 PM)ferryadams10 Wrote: I know man, actually it is solved allready but I forgot to place that. I was just needed to delete the old Map CACHE file so I could place new decals and th...
Dalroc Custom Stories, TCs & Mods 7 6,217 04-26-2011, 01:55 PM
    Thread: Random sounds help!?
Post: RE: Random sounds help!?

Why not ask in that topic instead?
Dalroc Custom Stories, TCs & Mods 3 3,615 04-25-2011, 05:21 PM
    Thread: Video Tutorials [OMG ELEVEN!!!!]
Post: RE: Video Tutorials [FIRST VIDEO IS UP]

You should indent your code.. Especially if you are going to teach others to script. I guess I could explain for you what the "string& asName", "float afTime", "string& asFunction" and all th...
Dalroc Development Articles 85 102,408 04-25-2011, 04:33 PM
    Thread: Outdoor Environments Tutorial
Post: RE: Outdoor Environments Tutorial

Awesome post man :D This will be helpful :)
Dalroc Development Articles 32 45,029 04-25-2011, 04:00 PM
    Thread: how do i make a full conversion mod like "la caza"?
Post: RE: how do i make a full conversion mod like "la c...

(04-25-2011, 02:19 AM)Russ Money Wrote: Here's a hint: Download La Caza, check out how/what the file and folder structure is like and go from there? I'm not trying to be a jerk by not telling you, ...
Dalroc Custom Stories, TCs & Mods 11 10,805 04-25-2011, 11:59 AM
    Thread: [SOLVED] Problem with the Ladder...
Post: RE: [SOLVED] Problem with the Ladder...

Something I would like to add is that sometimes you have to rotate the ladder area 180 degrees for it to work.
Dalroc Custom Stories, TCs & Mods 4 4,125 04-24-2011, 10:32 PM
    Thread: Keep falling through the floor?
Post: RE: Keep falling through the floor?

Make sure the "Collides" box is ticked in the editor for your plane?
Dalroc Custom Stories, TCs & Mods 8 8,135 04-24-2011, 12:54 PM
    Thread: Second Aid - Update Thread (Demo Uploaded)
Post: RE: Second Aid - Update Thread

THose screens looks really great.. Looking forward to this :)
Dalroc Showcase 43 47,476 04-24-2011, 12:19 PM
    Thread: .HPS fatal error
Post: RE: .HPS fatal error

You had a correctly written script, but missed/messed up things like quotation marks, braces and a semicolon. Theses are small details that you should be able to figure out without posting a whole new...
Dalroc Custom Stories, TCs & Mods 10 9,708 04-24-2011, 11:44 AM
    Thread: Scripting needs to become easier!
Post: RE: Scripting needs to become easier!

Too all you people whining, get of your asses and actually look for some simple guides or something and you WILL get it.. It is super easy. Try reading this thread by MrBigzy for example. Also, for p...
Dalroc Custom Stories, TCs & Mods 13 10,664 04-24-2011, 11:26 AM
    Thread: how do i make a full conversion mod like "la caza"?
Post: RE: how do i make a full conversion mod like "la c...

http://wiki.frictionalgames.com/hpl2/amnesia/full_conv http://wiki.frictionalgames.com/hpl2/amn.../main_init Using those 2 pages and just by checking the original config files from the game should be ...
Dalroc Custom Stories, TCs & Mods 11 10,805 04-23-2011, 11:51 PM
    Thread: HasItem problem [SOLVED]
Post: RE: HasItem problem [SOLVED]

Glad I could help! :)
Dalroc Custom Stories, TCs & Mods 9 6,657 04-22-2011, 03:52 PM